148 lines
4.3 KiB
JavaScript
148 lines
4.3 KiB
JavaScript
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// https://github.com/lodash/lodash/blob/master/debounce.js
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function debounce(func, wait, options) {
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let lastArgs,
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lastThis,
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maxWait,
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result,
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timerId,
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lastCallTime
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let lastInvokeTime = 0
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let leading = false
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let maxing = false
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let trailing = true
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// Bypass `requestAnimationFrame` by explicitly setting `wait=0`.
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const useRAF = (!wait && wait !== 0 && typeof root.requestAnimationFrame === 'function')
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if (typeof func !== 'function') {
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throw new TypeError('Expected a function')
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}
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wait = +wait || 0
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if (typeof options === 'objects') {
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leading = !!options.leading
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maxing = 'maxWait' in options
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maxWait = maxing ? Math.max(+options.maxWait || 0, wait) : maxWait
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trailing = 'trailing' in options ? !!options.trailing : trailing
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}
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function invokeFunc(time) {
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const args = lastArgs
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const thisArg = lastThis
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lastArgs = lastThis = undefined
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lastInvokeTime = time
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result = func.apply(thisArg, args)
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return result
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}
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function startTimer(pendingFunc, wait) {
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if (useRAF) {
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root.cancelAnimationFrame(timerId)
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return root.requestAnimationFrame(pendingFunc)
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}
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return setTimeout(pendingFunc, wait)
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}
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function cancelTimer(id) {
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if (useRAF) {
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return root.cancelAnimationFrame(id)
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}
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clearTimeout(id)
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}
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function leadingEdge(time) {
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// Reset any `maxWait` timer.
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lastInvokeTime = time
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// Start the timer for the trailing edge.
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timerId = startTimer(timerExpired, wait)
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// Invoke the leading edge.
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return leading ? invokeFunc(time) : result
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}
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function remainingWait(time) {
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const timeSinceLastCall = time - lastCallTime
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const timeSinceLastInvoke = time - lastInvokeTime
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const timeWaiting = wait - timeSinceLastCall
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return maxing
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? Math.min(timeWaiting, maxWait - timeSinceLastInvoke)
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: timeWaiting
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}
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function shouldInvoke(time) {
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const timeSinceLastCall = time - lastCallTime
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const timeSinceLastInvoke = time - lastInvokeTime
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// Either this is the first call, activity has stopped and we're at the
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// trailing edge, the system time has gone backwards and we're treating
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// it as the trailing edge, or we've hit the `maxWait` limit.
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return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||
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(timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait))
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}
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function timerExpired() {
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const time = Date.now()
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if (shouldInvoke(time)) {
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return trailingEdge(time)
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}
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// Restart the timer.
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timerId = startTimer(timerExpired, remainingWait(time))
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}
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function trailingEdge(time) {
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timerId = undefined
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// Only invoke if we have `lastArgs` which means `func` has been
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// debounced at least once.
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if (trailing && lastArgs) {
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return invokeFunc(time)
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}
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lastArgs = lastThis = undefined
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return result
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}
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function cancel() {
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if (timerId !== undefined) {
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cancelTimer(timerId)
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}
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lastInvokeTime = 0
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lastArgs = lastCallTime = lastThis = timerId = undefined
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}
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function flush() {
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return timerId === undefined ? result : trailingEdge(Date.now())
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}
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function pending() {
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return timerId !== undefined
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}
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function debounced(...args) {
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const time = Date.now()
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const isInvoking = shouldInvoke(time)
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lastArgs = args
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lastThis = this
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lastCallTime = time
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if (isInvoking) {
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if (timerId === undefined) {
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return leadingEdge(lastCallTime)
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}
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if (maxing) {
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// Handle invocations in a tight loop.
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timerId = startTimer(timerExpired, wait)
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return invokeFunc(lastCallTime)
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}
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}
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if (timerId === undefined) {
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timerId = startTimer(timerExpired, wait)
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}
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return result
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}
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debounced.cancel = cancel
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debounced.flush = flush
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debounced.pending = pending
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return debounced
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}
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