Moar randomness

master
David Raison 2014-08-30 23:45:04 +02:00
parent 1ceb6b7d5c
commit 9bcf82045a
2 changed files with 1 additions and 3 deletions

View File

@ -11,7 +11,7 @@ class Avocado:
# We randomly decide whether we should instanciate or not # We randomly decide whether we should instanciate or not
# I'd rather just not return an instance, # I'd rather just not return an instance,
# but I don't know how to do that :( # but I don't know how to do that :(
if random.randint(0,1) == 0: if random.randint(0,40) != 1:
self.is_falling = False self.is_falling = False
self.has_been_pinned = False self.has_been_pinned = False
return None return None

View File

@ -95,7 +95,6 @@ class TheGame:
# I don't know, should we move this text out of the way? # I don't know, should we move this text out of the way?
game_over = font.render('GAME OVER', 0, RED) game_over = font.render('GAME OVER', 0, RED)
gameOverImage = pygame.image.load("img/gameOver.png") gameOverImage = pygame.image.load("img/gameOver.png")
# initialize the game canvas # initialize the game canvas
@ -177,7 +176,6 @@ class TheGame:
for a in self.pinned: for a in self.pinned:
a.blitme() a.blitme()
# Catch events # Catch events
for event in pygame.event.get(): for event in pygame.event.get():
# Collision detection # Collision detection