Moar randomness
parent
1ceb6b7d5c
commit
9bcf82045a
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@ -11,7 +11,7 @@ class Avocado:
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# We randomly decide whether we should instanciate or not
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# We randomly decide whether we should instanciate or not
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# I'd rather just not return an instance,
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# I'd rather just not return an instance,
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# but I don't know how to do that :(
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# but I don't know how to do that :(
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if random.randint(0,1) == 0:
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if random.randint(0,40) != 1:
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self.is_falling = False
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self.is_falling = False
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self.has_been_pinned = False
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self.has_been_pinned = False
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return None
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return None
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2
game.py
2
game.py
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@ -95,7 +95,6 @@ class TheGame:
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# I don't know, should we move this text out of the way?
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# I don't know, should we move this text out of the way?
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game_over = font.render('GAME OVER', 0, RED)
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game_over = font.render('GAME OVER', 0, RED)
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gameOverImage = pygame.image.load("img/gameOver.png")
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gameOverImage = pygame.image.load("img/gameOver.png")
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# initialize the game canvas
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# initialize the game canvas
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@ -177,7 +176,6 @@ class TheGame:
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for a in self.pinned:
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for a in self.pinned:
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a.blitme()
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a.blitme()
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# Catch events
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# Catch events
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for event in pygame.event.get():
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for event in pygame.event.get():
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# Collision detection
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# Collision detection
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