Added hourglass icon
parent
fe44b1d628
commit
a1461c4430
Binary file not shown.
After Width: | Height: | Size: 3.9 KiB |
|
@ -1,6 +1,6 @@
|
||||||
#!/usr/bin/env python3
|
#!/usr/bin/env python3
|
||||||
|
|
||||||
import pygame
|
import os, pygame
|
||||||
from pygame.locals import *
|
from pygame.locals import *
|
||||||
from support.colors import *
|
from support.colors import *
|
||||||
|
|
||||||
|
@ -25,9 +25,22 @@ class Hud:
|
||||||
return score
|
return score
|
||||||
|
|
||||||
def draw_timeleft(self, time):
|
def draw_timeleft(self, time):
|
||||||
# Add a clock icon here (maybe egg-clock)
|
# Not sure this is clever, to recreate the surface each time ;)
|
||||||
|
timesurface = pygame.Surface((200, 20))
|
||||||
|
hourglass = pygame.image.load(os.path.join('img', 'hourglass.png')).convert_alpha()
|
||||||
|
hourglass = pygame.transform.scale(hourglass, (15, 18))
|
||||||
|
self.color_surface(hourglass, WHITE)
|
||||||
time = self.font.render(str(time), 1, WHITE)
|
time = self.font.render(str(time), 1, WHITE)
|
||||||
return time
|
timesurface.blit(hourglass, (0, 0))
|
||||||
|
timesurface.blit(time, (40, 0))
|
||||||
|
return timesurface
|
||||||
|
|
||||||
def draw_fps(self, fps):
|
def draw_fps(self, fps):
|
||||||
return self.font.render('fps: ' + str(fps), 10, RED)
|
return self.font.render('fps: ' + str(fps), 10, RED)
|
||||||
|
|
||||||
|
def color_surface(self,surface, color):
|
||||||
|
red, green, blue = color
|
||||||
|
arr = pygame.surfarray.pixels3d(surface)
|
||||||
|
arr[:,:,0] = red
|
||||||
|
arr[:,:,1] = green
|
||||||
|
arr[:,:,2] = blue
|
||||||
|
|
Loading…
Reference in New Issue