Fixed merge conflict
commit
bfa10307db
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@ -7,6 +7,7 @@ class Avocado:
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def __init__(self, screen, color, filename='img/AvoCado_0.png'):
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print('New avocado is ' + ','.join(str(color)))
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self.screen = screen
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self.screen_width, self.screen_height = screen.get_size()
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self.x = random.randint(0, self.screen_width)
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self.y = 0 # change this to start somewhere above the screen
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@ -16,15 +17,14 @@ class Avocado:
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self.image = pygame.transform.scale(self.i, (30, 30))
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self.pycard = self.image.get_rect()
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self.pycard.x = random.randint(0, self.screen_width)
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self.pycard.y = random.randint(20, 70)
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self.init_pos()
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self.step_x = 10
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self.step_y = 10
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self.is_falling = True
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def reset(self):
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def init_pos(self):
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self.pycard.x = random.randint(0, self.screen_width)
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self.pycard.y = random.randint(0, 50)
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self.pycard.y = random.randint(20, 70)
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def collides(self, click):
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"""
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3
game.py
3
game.py
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@ -40,6 +40,7 @@ def main():
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# initialize the HUD class and the lawyer
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the_hud = hud.Hud(screen)
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fullegast = lawyer.Lawyer(screen)
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# Well, we want this to select between several colors, so we need a list
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# of colors, right?
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colors = [BLUE, GREEN, RED, YELLOW]
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@ -85,7 +86,7 @@ def main():
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for a in avocados:
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if not a.move():
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a.reset()
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a.init_pos()
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screen.blit(a.image, a.pycard)
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# Catch events
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