diff --git a/game.py b/game.py index 5470c36..476cd48 100755 --- a/game.py +++ b/game.py @@ -68,12 +68,16 @@ def main(): timeleft -= time_passed / 1000 timeleft = round(timeleft, 2) - if timeleft <= 0: screen_width, screen_height = size screen.blit(game_over, (screen_width/3, screen_height/2)) displaytime = 'Timed out!' + # Redraw the HUD + the_hud.draw_hud(score, displaytime, round(fps, 2)) pygame.display.flip() + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False continue else: displaytime = timeleft