#!/usr/bin/env python3 import pygame from pygame.locals import * from support.colors import * def draw_hud(score, timeleft, fps): hud = pygame.Surface((800, 100)) font = pygame.font.Font(None, 30) # Adding items to the hud hud.blit(draw_score(font, score), (0, 0)) hud.blit(draw_timeleft(font, timeleft), (100, 0)) hud.blit(draw_fps(font, fps), (150, 0)) return hud def draw_score(font, score): score = font.render('Score: ' + str(score), 0, WHITE) return score def draw_timeleft(font, time): # Add a clock icon here (maybe egg-clock) time = font.render(str(time), 1, WHITE) return time def draw_fps(font, fps): return font.render('fps: ' + str(fps), 10, RED)