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Georges Kesseler 25a84c62f6 This is the source code from which the backported bit came from.
Sound is same as previous version. Changed wave to see why the syncscroll
is flickering.
2012-02-21 21:50:18 +01:00
includes new sound files available. Little work on making digit sound better. 2012-02-21 21:42:24 +01:00
3DFONT.NEO
3DFONT20.NEO font and digisound are at the beginning of the program (always 2012-02-21 01:51:04 +01:00
DESKTOP.INF
FOND.SPC font and digisound are at the beginning of the program (always 2012-02-21 01:51:04 +01:00
FONT.BIN
FONTMAK.BAS font and digisound are at the beginning of the program (always 2012-02-21 01:51:04 +01:00
FULLMEGA.S
FULLSCRN.S
GENST2.INF new sound files available. Little work on making digit sound better. 2012-02-21 21:42:24 +01:00
GENST2.PRG
HWSCROLL.DAT
MONST2.PRG
PARADIST.S This is the source code from which the backported bit came from. 2012-02-21 21:50:18 +01:00
PLANEINV.BAS font and digisound are at the beginning of the program (always 2012-02-21 01:51:04 +01:00
PLANEROT.BAS font and digisound are at the beginning of the program (always 2012-02-21 01:51:04 +01:00
SPRITER.PRG
i.s changed playfield dist color. something is not right, the font is still not there 2012-02-21 00:32:15 +01:00
platin.dig changed playfield dist color. something is not right, the font is still not there 2012-02-21 00:32:15 +01:00
platin.pln changed playfield dist color. something is not right, the font is still not there 2012-02-21 00:32:15 +01:00