170 lines
5.5 KiB
Plaintext
170 lines
5.5 KiB
Plaintext
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<?xml version="1.0"?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
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"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd">
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<book id="index" xmlns:xi="http://www.w3.org/2001/XInclude">
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<bookinfo>
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<title>BLib Reference Manual</title>
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<releaseinfo>
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for BLib <xi:include href="version" parse="text"/>
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</releaseinfo>
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<author>
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<firstname>Sven</firstname>
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<surname>Neumann</surname>
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</author>
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</bookinfo>
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<warning>
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<para>
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This room is fullfilled mit special electronische equippment.
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Fingergrabbing and pressing the cnoeppkes from the computers is
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allowed for die experts only! So all the "lefthanders" stay away
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and do not disturben the brainstorming von here working
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intelligencies. Otherwise you will be out thrown and kicked
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anderswhere! Also: please keep still and only watchen astaunished
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the blinkenlights.
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</para>
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</warning>
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<chapter id="blib">
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<title>BLib Overview</title>
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<para>
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BLib is a library of useful things to hack the <ulink
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url="http://www.blinkenlights.de/">Blinkenlights</ulink>. The
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software used for the original Blinkenlights installation in
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Berlin didn't fit our needs when we planned the installation in
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Paris, dubbed <ulink
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url="http://www.blinkenlights.de/arcade/">Arcade</ulink>. We
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decided we need something more generic and developed BLib.
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</para>
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<para>
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BLib was written by Daniel Mack, Michael Natterer and Sven
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Neumann with modules contributed by 1stein (BPacman, BBreakout)
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and Simon Budig (BMatrix).
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</para>
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<para>
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There are a couple of software packages that use BLib:
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<variablelist>
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<varlistentry>
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<term>blinkentools</term>
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<listitem>
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<para>
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A set of command-line utilities related to Blinkenlights.
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It includes b2b, a converter for Blinkenmovies that can
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apply some simple effects, b2mng, which creates MNG
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animations from Blinkenmovies, and bsend, which sends movies
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over the net using the Blinkenlights Network Protocol.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>blinkensim</term>
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<listitem>
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<para>
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A graphical Blinkenlights simulator that displays the UDP
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packets it receives according to the Blinkenlights Network
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Protocol. It supports themes and comes with <ulink
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url="http://www.directfb.org/">DirectFB</ulink> and <ulink
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url="http://www.gtk.org/">GTK+</ulink> backends.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>blccc</term>
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<listitem>
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<para>
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The Blinkenlights Chaos Control center is the heart of
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every Blinkenlights installation. This is the master
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process that controls the lights. It makes heavy use of
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BLib.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</para>
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<para>
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BLib depends on <ulink url="http://www.gtk.org/">GLib</ulink>
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version 2.0 (or newer). For the optional DirectFB view you need
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<ulink url="http://www.directfb.org/">DirectFB</ulink> version
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0.9.11 (or newer) and the GTK+ view requires at least <ulink
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url="http://www.gtk.org/">GTK+</ulink> version 2.0.3.
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</para>
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<para>
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BLib is released under the GNU General Public License (GPL).
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</para>
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</chapter>
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<chapter id="blib-utils">
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<title>Blinkenlights Utilities</title>
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<para>
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A collection of utilities that aren't that useful in itself but
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are used from all over the Blinkenlights library.
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</para>
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<xi:include href="xml/blib.xml"/>
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<xi:include href="xml/bobject.xml"/>
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<xi:include href="xml/btypes.xml"/>
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<xi:include href="xml/bparams.xml"/>
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<xi:include href="xml/butils.xml"/>
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<xi:include href="xml/bparser.xml"/>
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<xi:include href="xml/bwriter.xml"/>
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</chapter>
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<chapter id="blib-movies">
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<title>Blinkenlights Movies</title>
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<para>
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Support for loading and saving the various Blinkenlights Movie
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formats. Some simple effects and a movie player module.
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</para>
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<xi:include href="xml/bmovie.xml"/>
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<xi:include href="xml/bmovie-effects.xml"/>
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<xi:include href="xml/beffects.xml"/>
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<xi:include href="xml/bmovieplayer.xml"/>
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</chapter>
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<chapter id="blib-network">
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<title>Blinkenlights Network Protocol</title>
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<para>
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Support for speaking the Blinkenlights Network Protocol, a
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simple UDP protocol layer.
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</para>
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<xi:include href="xml/bprotocol.xml"/>
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<xi:include href="xml/bpacket.xml"/>
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<xi:include href="xml/bproxyclient.xml"/>
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<xi:include href="xml/bproxyserver.xml"/>
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<xi:include href="xml/breceiver.xml"/>
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<xi:include href="xml/bsender.xml"/>
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<xi:include href="xml/bsocket.xml"/>
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</chapter>
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<chapter id="blib-modules">
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<title>Blinkenlights Modules</title>
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<para>
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Loadable modules that define our Game API.
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</para>
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<xi:include href="xml/bmodule.xml"/>
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<xi:include href="xml/bmodule-utils.xml"/>
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<xi:include href="xml/bmoduleinfo.xml"/>
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<xi:include href="xml/bmodule-internal.xml"/>
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</chapter>
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<chapter id="blib-sim">
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<title>Blinkenlights Simulation</title>
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<para>
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Themeable visualization of Blinkenlights Movies.
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</para>
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<xi:include href="xml/btheme.xml"/>
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<xi:include href="xml/bview-aa.xml"/>
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<xi:include href="xml/bview-directfb.xml"/>
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<xi:include href="xml/bview-pixbuf.xml"/>
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<xi:include href="xml/bview-gtk.xml"/>
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</chapter>
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</book>
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