- Added README describing the mockup
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The LED Panel is a 16x32 panel. It is to be used vertically.
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^ UP
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We flipped it 90 degrees ClockWise (CW)
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> UP
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|- - - - - - - - - - - - - - - -|
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The Library of course uses the regular orientation. Consider this:
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matrix.drawRect(x,y, sizeX, sizeY, matrix.Color888(255,255,255));
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x,y are the starting co-ordinates starting from top-left
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sizeX, sizeY will be the size of the rectangle we want to draw.
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Everything is in pixel (px) logically 1px == 1LED
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The ColorXXX() functions are used to define the color "spectrum"
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Color333() - 3bit color representation
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Color444() - 4bit color representation
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Color888() - 8bit color representation
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To simulate a grayscale is pretty difficult and needs some hacking:
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http://upload.wikimedia.org/wikipedia/commons/9/93/256colour.png
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We have 20 windows at our disposal.
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I chose the cheapeast and dirties path possible for the PoC and the following map gives you an overview of the addressing of the windows on the mock-up:
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> UP
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|- - - - - - - - - - - - - - - -|
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|X X X X X X X X X X X X X X X X|
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|X X X X |
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|X W X W X W X W |
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|X X X X |
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|X 1 X 6 X 11 X 16 |
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|X X X X |
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|X X X X X X X X X X X X X X X X|
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|X X X X |
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|X W X W X W X W |
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|X X X X |
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|X 2 X 7 X 12 X 17 |
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|X X X X |
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|X X X X X X X X X X X X X X X X|
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|X X X X |
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|X W X W X W X W |
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|X X X X |
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|X 3 X 8 X 13 X 18 |
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|X X X X |
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|X X X X X X X X X X X X X X X X|
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|X X X X |
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|X W X W X W X W |
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|X X X X |
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|X 4 X 9 X 14 X 19 |
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|X X X X |
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|X X X X X X X X X X X X X X X X|
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|X X X X |
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|X W X W X W X W |
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|X X X X |
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|X 5 X 10 X 15 X 20 |
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|X X X X |
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|X X X X X X X X X X X X X X X X|
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|X X X X X X X X X X X X X X X X|
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|X X X X X X X X X X X X X X X X|
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