cleaned up debugging print stat.

master
cyrille 2013-09-22 00:26:32 +02:00
parent 2c643102cf
commit 7a5a42ccda
1 changed files with 106 additions and 43 deletions

View File

@ -1,10 +1,10 @@
# Client program "cellular"
from socket import *
import sys
import time
import sys, time
from math import *
from random import randint
from copy import deepcopy
# Set the socket parameters
local_port = 5001
@ -30,8 +30,9 @@ UDPSock.bind((outgoing_if, local_port))
#UDPSock.connect((remote_host, remote_port))
# this is our handshake, weak certification
hash = "s2l\n<8<18 "
hash = "s2l\n<8<18 " # 10 bytes
# plus 2 bytes below
alpha = chr(255)
z_buffer = chr(1) + "\n"
@ -50,27 +51,34 @@ segchannels = 4 # RGBA
# timing elements
# timer will hold the elapsed time in seconds
timer = 0
sleeptime = 5000 # milliseconds
sleeptime = 100 # milliseconds
frequency = 1000 / sleeptime # frames per second
# function resets map to zero
def zero_wdata():
def set_wdata(r, g, b):
for x in xrange(width):
wdata.append([0] * height)
for y in xrange(height):
# create an RGBA array at each location
wdata[x][y] = [0, 0, 0, 1]
# create an SRGBA array at each location
# where S is the state, and RGBA is colour
wdata[x][y] = [0, r, g, b, 1]
# function resets segment display
def zero_sdata():
for s in xrange(segwindows):
def set_sdata(r, g, b):
global sdata
sdata = []
for s in xrange(segwindows):
sdata.append([0] * segments)
for seg in xrange(segments):
sdata[s][seg] = [0, 0, 1, 1]
# create an SRGBA array at each location
# where S is the state, and RGBA is colour
sdata[s][seg] = [0, r, g, b, 1]
# convert [r,g,b,a] to chr string
def i2c(rgba):
return chr(int(255 * rgba[0])) + chr(int(255 * rgba[1])) + chr(int(255 * rgba[2])) + chr(int(255 * rgba[3]))
# ignore rgba[0] because it is the state
return chr(int(rgba[1])) + chr(int(rgba[2])) + chr(int(rgba[3])) + chr(int(rgba[4]))
# function sends wdata and sdata state to server
def send_update():
@ -82,61 +90,116 @@ def send_update():
for y in xrange(height):
for x in xrange(width):
data = data + i2c( wdata[x][y] )
#print str(wdata[x][y]) + " ",
#print "\n"
data = data + "\n"
# write segment window displays
for s in xrange(segwindows):
for seg in xrange(segments):
# I don't think I understand what the 3 channels are...
for sc in xrange(segchannels):
data = data + i2c( sdata[s][seg] )
data = data + "\n"
print data
# print data
# send the data packet to remote host
UDPSock.sendto(data,(remote_host,remote_port))
# clear map
zero_wdata()
zero_sdata()
# initialize map
set_wdata(0,0,0)
set_sdata(0,0,255)
# set start seed
# get random location
rx = randint(0, width - 1)
ry = randint(0, height - 1)
wdata[rx][ry] = [1,0,0,0.5]
wdata[rx][ry] = [1,1,0,0,1]
print "origin(" + str(rx) + "," + str(ry) + ")"
send_update()
def has_active_neighb(x, y):
# check the cell to the left
if x > 0 and wdata[x - 1][y][0] > 0:
return True
# check the cell above
if y > 0 and wdata[x][y - 1][0] > 0:
return True
# check the cell to the right
if x < (width - 1) and wdata[x + 1][y][0] > 0:
return True
# check the cell below
if y < (height - 1) and wdata[x][y + 1][0] > 0:
return True
# main logic loop
for t in range(60):
# push update to clients
send_update()
exit()
# create CA buffer
data_buffer = deepcopy(wdata)
# build loop here
time.sleep(sleeptime/1000)
for y in xrange(height):
for x in xrange(width):
# if cell is active, increase its rating/value
if wdata[x][y][0] > 0:
# change the state of the cell
data_buffer[x][y][0] += 10
# old code below ...
# keep to compare for now
# assign stat to red colour
data_buffer[x][y][1] = data_buffer[x][y][0]
t = 0
if True:
#zero out the data buffer
data = hash
data += z_buffer
for i in range(0,width):
for j in range(0,height):
pixel = 0.5+0.5*sin(2*pi*(float(i+1)/width)+t*frequency)*sin(2*pi*(float(j+1)/height)+t*frequency)
data = data + chr(int(255*pixel)) + alpha
data = data + "\n"
for i in range(0,segwindows):
for j in range(0,segments):
for a in range(0,segchannels):
val = chr( 127 + int(128*sin(2*pi*(1+i)*(1+j)*(1+a)*t*frequency/200)))
data += val + val + val
data += "\n"
t+=1
# check we don't go too high
if data_buffer[x][y][0] > 127:
data_buffer[x][y][1] = 127
# assign stat to green colour
data_buffer[x][y][2] = data_buffer[x][y][0] - 127
print data
UDPSock.sendto(data,(remote_host,remote_port))
if data_buffer[x][y][0] > 255:
data_buffer[x][y][2] = 127
# assign stat to blue colour
data_buffer[x][y][3] = data_buffer[x][y][0] - 255
if data_buffer[x][y][0] > 383:
data_buffer[x][y][3] = 127
set_sdata(0,0,0)
# E
sdata[0][0] = [0,255,0,0,1]
sdata[0][3] = [0,255,0,0,1]
sdata[0][4] = [0,255,0,0,1]
sdata[0][5] = [0,255,0,0,1]
sdata[0][6] = [0,255,0,0,1]
# N
sdata[1][2] = [0,255,0,0,1]
sdata[1][4] = [0,255,0,0,1]
sdata[1][5] = [0,255,0,0,1]
sdata[1][6] = [0,255,0,0,1]
# D
sdata[2][1] = [0,255,0,0,1]
sdata[2][2] = [0,255,0,0,1]
sdata[2][3] = [0,255,0,0,1]
sdata[2][4] = [0,255,0,0,1]
sdata[2][6] = [0,255,0,0,1]
send_update()
exit()
# if not active, check if adjacent cell is active
if wdata[x][y][0] == 0 and has_active_neighb(x, y):
# activate and colour
data_buffer[x][y][0] = 1
data_buffer[x][y][1] = 1
data_buffer[x][y][2] = 0
data_buffer[x][y][3] = 0
# set wdata to new buffer
wdata = data_buffer
# wait to paint process next frame
time.sleep(sleeptime/1000.0)
# close socket
UDPSock.close()