diff --git a/PoC/rgb7seg/rgb7seg.ino b/PoC/rgb7seg/rgb7seg.ino index d3897a4..2f6b63d 100644 --- a/PoC/rgb7seg/rgb7seg.ino +++ b/PoC/rgb7seg/rgb7seg.ino @@ -23,10 +23,18 @@ void setup() { // White is 7,7,7 (3bit) 255,255,255 (8bit) uint8_t red=255, green=255, blue=255; - +int d=0; +int s=0; while ( true ) { - myWindows(16, brightness, red, green, blue); - delay(del); + // matrix.drawLine(4,12,5,12, matrix.Color888(255,255,255)); + RGB7seg(d,s,255,255,0); + if(s++>6) { + s=0; + if(d++>2) { + d=0; + } + } + delay(20); // fill the screen with 'black' matrix.fillScreen(matrix.Color888(0, 0, 0)); matrix.swapBuffers(false); @@ -35,7 +43,7 @@ while ( true ) { } -intRGB7seg (int displayNR, int segment, int r, int g, int b) { +int RGB7seg (int displayNR, int segment, int r, int g, int b) { // segment is standard numbered, top=0, DP=7 // displayNR is the display number, counted from the left 0, 1, 2 ,3 // simulated 7seg is like this: @@ -69,35 +77,35 @@ int d; d=0; break; default: - return; + return 1; } switch (segment) { case 0: - matrix.fillRect(0,d+1,0,d+2, matrix.Color888(r,g,b)); + matrix.drawLine(0,d+1,0,d+2, matrix.Color888(r,g,b)); break; case 1: - matrix.fillRect(1,d,2,d, matrix.Color888(r,g,b)); + matrix.drawLine(1,d,2,d, matrix.Color888(r,g,b)); break; case 2: - matrix.fillRect(4,d,5,d, matrix.Color888(r,g,b)); + matrix.drawLine(4,d,5,d, matrix.Color888(r,g,b)); break; case 3: - matrix.fillRect(6,d+1,6,d+2, matrix.Color888(r,g,b)); + matrix.drawLine(6,d+1,6,d+2, matrix.Color888(r,g,b)); break; case 4: - matrix.fillRect(4,d+3,5,d+3, matrix.Color888(r,g,b)); + matrix.drawLine(4,d+3,5,d+3, matrix.Color888(r,g,b)); break; case 5: - matrix.fillRect(1,d+3,2,d+3, matrix.Color888(r,g,b)); + matrix.drawLine(1,d+3,2,d+3, matrix.Color888(r,g,b)); break; case 6: - matrix.fillRect(3,d+1,3,d+2, matrix.Color888(r,g,b)); + matrix.drawLine(3,d+1,3,d+2, matrix.Color888(r,g,b)); break; case 7: - matrix.fillRect(7,d,7,d, matrix.Color888(r,g,b)); + matrix.drawLine(7,d,7,d, matrix.Color888(r,g,b)); break; default: - return; + return 1; } }