some more changes
parent
581bcd71e9
commit
ea4d06c5eb
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@ -1,197 +1,38 @@
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# Client program "cellular"
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from socket import *
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import sys, time
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from math import *
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from random import randint
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from copy import deepcopy
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# Set the socket parameters
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local_port = 5001
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# UDP webserver port to bypass frameserver for testing
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remote_port = 4422
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# port to frameserver
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remote_port = 4321
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# TODO: autodetect interface address for remote application
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outgoing_if = "127.0.0.1"
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remote_host = "127.0.0.1"
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# udp is the default for DGRAM
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UDPSock = socket(AF_INET, SOCK_DGRAM)
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# we MUST bind, otherwise python will choose a different port for each
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# connection
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UDPSock.bind((outgoing_if, local_port))
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# we will not use connections so we can keep working even if the server
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# goes down or refuses connection
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#UDPSock.connect((remote_host, remote_port))
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# this is our handshake, weak certification
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hash = "s2l\n<8<18 " # 10 bytes
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# plus 2 bytes below
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alpha = chr(255)
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z_buffer = chr(1) + "\n"
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# frame of 2 dimensional array holding data [r,g,b,a]
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wdata = []
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# segment display, each segment holds 8 values of [r,g,b,a]
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sdata = []
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from s2llib import *
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# setup window area, channels and segments
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segwindows = 12
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seg_windows = 12
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segments = 8 # number of segments in a window (7 + period/dot/point)
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width = 12
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height = 8
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segchannels = 4 # RGBA
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# timing elements
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# timer will hold the elapsed time in seconds
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timer = 0
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sleeptime = 100 # milliseconds
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frequency = 1000 / sleeptime # frames per second
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cell = syndelights_canvas("s2l\n<8<18 ", 1, width, height, seg_windows, "127.0.0.1", 5001, "127.0.0.1", 4321, 2)
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# function resets map to zero
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def set_wdata(r, g, b):
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global wdata
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wdata = []
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cell.connect()
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for x in xrange(width):
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wdata.append([0] * height)
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for y in xrange(height):
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# create an SRGBA array at each location
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# where S is the state, and RGBA is colour
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wdata[x][y] = [0, r, g, b, 1]
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# function resets segment display
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def set_sdata(r, g, b):
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global sdata
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sdata = []
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for s in xrange(segwindows):
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sdata.append([0] * segments)
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for seg in xrange(segments):
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# create an SRGBA array at each location
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# where S is the state, and RGBA is colour
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sdata[s][seg] = [0, r, g, b, 1]
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# convert [r,g,b,a] to chr string
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def i2c(rgba):
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# ignore rgba[0] because it is the state
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return chr(int(rgba[1])) + chr(int(rgba[2])) + chr(int(rgba[3])) + chr(int(rgba[4]))
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# determine if a cells neighbour is active (any will do)
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def has_active_neighb(x, y):
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# check the cell to the left
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if x > 0 and wdata[x - 1][y][0] > 0:
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return True
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# check the cell above
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if y > 0 and wdata[x][y - 1][0] > 0:
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return True
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# check the cell to the right
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if x < (width - 1) and wdata[x + 1][y][0] > 0:
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return True
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# check the cell below
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if y < (height - 1) and wdata[x][y + 1][0] > 0:
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return True
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# function sends wdata and sdata state to server
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def send_update():
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#zero out the data buffer
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data = hash
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data = data + z_buffer # 12 bytes
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# write frame data
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for y in xrange(height):
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for x in xrange(width):
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data = data + i2c( wdata[x][y] )
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#print str(wdata[x][y]) + " ",
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#print "\n"
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data = data + "\n"
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# write segment window displays
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for s in xrange(segwindows):
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for seg in xrange(segments):
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data = data + i2c( sdata[s][seg] )
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data = data + "\n"
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# print data
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# send the data packet to remote host
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UDPSock.sendto(data,(remote_host,remote_port))
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# reset/initialize map
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cell.reset_windows(0, 0, 0, 0, 0)
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cell.reset_segment_windows(0, 255, 255, 255, 255)
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# main loop
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while True:
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# reset/initialize map
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set_wdata(67,67,67)
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set_sdata(255,255,255)
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# set start seed
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# get random location
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rx = randint(0, width - 1)
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ry = randint(0, height - 1)
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wdata[rx][ry] = [1,1,0,0,1]
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# print "origin(" + str(rx) + "," + str(ry) + ")"
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# main logic loop
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for t in range(23):
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cell.setwin_xy_srgba_array(rx, ry, [0, randint(0,127), randint(0, 127), randint(0, 127), 255])
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cell.draw()
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# push update to clients
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send_update()
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# create CA buffer
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data_buffer = deepcopy(wdata)
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for y in xrange(height):
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for x in xrange(width):
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# if cell is active, increase its rating/value
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if wdata[x][y][0] > 0:
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# change the state of the cell
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data_buffer[x][y][0] += 16
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# assign stat to red colour
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data_buffer[x][y][1] = data_buffer[x][y][0]
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# check we don't go too high
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# if the state is over 127, reset red
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if data_buffer[x][y][0] > 127:
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# assign max stat to red colour
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data_buffer[x][y][1] = 0
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# assign stat to green colour
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data_buffer[x][y][2] = data_buffer[x][y][0] - 128
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# if the state is over 128*2, reset green
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if data_buffer[x][y][0] > 255:
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# assign max stat to green colour
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data_buffer[x][y][2] = 0
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# assign stat to blue colour
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data_buffer[x][y][3] = data_buffer[x][y][0] - 255
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# if the state is over 128*3, reset blue
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if data_buffer[x][y][0] > 383:
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data_buffer[x][y][3] = data_buffer[x][y][0]%128
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# if not active, check if adjacent cell is active
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if wdata[x][y][0] == 0 and has_active_neighb(x, y):
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# activate and colour
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data_buffer[x][y][0] = 1
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data_buffer[x][y][1] = 1
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data_buffer[x][y][2] = 0
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data_buffer[x][y][3] = 0
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# set wdata to new buffer
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wdata = data_buffer
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# wait to paint process next frame
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time.sleep(sleeptime/1000.0)
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# end of iteration, restart
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time.sleep(0.5)
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# end of main animation loop
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# close socket
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UDPSock.close()
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cell.disconnect()
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@ -8,7 +8,7 @@ from math import *
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# Set the socket parameters
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local_port = 5001
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# direct html udp port
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#remote_port = 4422
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remote_port = 4422
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# production port
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remote_port = 4321
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@ -40,11 +40,11 @@ segments = 8
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segwidth = 12
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segchannels = 3
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sleeptime = 0.2
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sleeptime = 0.1
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t = 0
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#timer will hold the elapsed time in seconds
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frequency = 2*pi/200
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frequency = 2*pi/20
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while (1):
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#zero out the data buffer
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@ -79,6 +79,9 @@ class syndelights_canvas:
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def setwin_xy_srgba_array(self, x, y, srgba):
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self.window_data[y][x] = dict(s=srgba[0], r=srgba[1], g=srgba[2], b=srgba[3], a=srgba[4])
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def setsegwin_ws_srgba_array(self, w, s, srgba):
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self.segmented_windows[w][s] = dict(s=srgba[0], r=srgba[1], g=srgba[2], b=srgba[3], a=srgba[4])
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def setwin_xy_sval(self, x, y, col, val):
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if col == 's':
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self.window_data[y][x]['s'] = val
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@ -3,20 +3,49 @@ import time
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width = 12
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height = 8
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seg_windows = 12
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segments = 8
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test = syndelights_canvas("s2l\n<8<18 ", 1, width, height, width, "127.0.0.1", 5001, "127.0.0.1", 4422, 3)
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test = syndelights_canvas("s2l\n<8<18 ", 1, width, height, width, "127.0.0.1", 5001, "127.0.0.1", 4321, 3)
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test = syndelights_canvas("s2l\n<8<18 ", 1, width, height, seg_windows, "127.0.0.1", 5001, "127.0.0.1", 4422, 3)
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test = syndelights_canvas("s2l\n<8<18 ", 1, width, height, seg_windows, "127.0.0.1", 5001, "127.0.0.1", 4321, 3)
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test.connect()
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test.reset_windows(0, 0, 0, 0, 127)
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test.reset_segment_windows(0, 62, 62, 62, 63)
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test.reset_segment_windows(0, 255, 255, 255, 255)
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x = 0
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y = 0
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w = 0
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s = 0
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c = []
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for i in xrange(width * height):
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# define colour
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if i%3 == 0:
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c = [0, 255, 0, 0, 255]
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elif i%3 == 1:
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c = [0, 0, 255, 0, 255]
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elif i%3 == 2:
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c = [0, 0, 0, 255, 255]
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for y in xrange(height):
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for x in xrange(width):
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test.setwin_xy_srgba_array(x, y, [0, 255, 0, 0, 127])
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test.draw()
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time.sleep(0.5)
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test.setwin_xy_srgba_array(x, y, [0, 0, 0, 0, 127])
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# go to next floor
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if x == width:
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y = y + 1
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x = 0
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# go to next window
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if s == segments:
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w = w + 1
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s = 0
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test.setwin_xy_srgba_array(x, y, c)
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test.setsegwin_ws_srgba_array(w, s, c)
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test.draw()
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time.sleep(0.5)
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test.setwin_xy_srgba_array(x, y, [0, 0, 0, 0, 127])
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test.setsegwin_ws_srgba_array(w, s, [0, 0, 0, 0, 127])
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# increment windows, segments
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x = x + 1
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s = s + 1
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test.disconnect()
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@ -86,7 +86,7 @@ var sendTime = function () {
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server.on("message", function (msg, rinfo) {
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if( verbose ) {
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console.log("server got: " + msg + " from " +
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console.log("server got (" + msg.length + ") bytes: " + msg + " from " +
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rinfo.address + ":" + rinfo.port);
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}
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