implemented alpha blending (hopefully correctly!)
parent
ce8c4e74ae
commit
f3fdb74d03
|
@ -24,7 +24,7 @@ UDPSock.bind((outgoing_if, local_port))
|
|||
|
||||
segments = open('segments','r')
|
||||
|
||||
alpha = chr(255)
|
||||
alpha = chr(125)
|
||||
|
||||
z_buffer = chr(1) + "\n"
|
||||
|
||||
|
|
|
@ -164,6 +164,7 @@ void Server::mix()
|
|||
while(1)
|
||||
{
|
||||
frame_t temp_frame;
|
||||
float temp_alpha;
|
||||
|
||||
// we lock the buffers for a long time, but we need to make sure
|
||||
// that none of the buffers is allowed to expire while we're working on it!
|
||||
|
@ -179,10 +180,7 @@ void Server::mix()
|
|||
{
|
||||
for(int a = 0; a < CHANNELS; a++)
|
||||
{
|
||||
if( a == CHANNELS-1 )
|
||||
frame.windows[i][j][a] = 255;
|
||||
else
|
||||
frame.windows[i][j][a] = 0;
|
||||
frame.windows[i][j][a] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -193,15 +191,13 @@ void Server::mix()
|
|||
{
|
||||
for(int a = 0; a < SEGCHANNELS; a++)
|
||||
{
|
||||
if(a == SEGCHANNELS-1 )
|
||||
frame.segments[w][n][a] = 255;
|
||||
else
|
||||
frame.segments[w][n][a] = 0;
|
||||
|
||||
frame.segments[w][n][a] = 0;
|
||||
}
|
||||
}
|
||||
} // zero out frame
|
||||
|
||||
|
||||
// implement alpha blending
|
||||
for(int x = 0; x < size; x++)
|
||||
{
|
||||
temp_frame = buffers[x]->get();
|
||||
|
@ -209,12 +205,17 @@ void Server::mix()
|
|||
{
|
||||
for(int j = 0; j < WIDTH; j++)
|
||||
{
|
||||
for(int a = 0; a < CHANNELS-1; a++)
|
||||
temp_alpha = (float)temp_frame.windows[i][j][CHANNELS-1]/255;
|
||||
for(int a = 0; a < CHANNELS; a++)
|
||||
{
|
||||
// do something interesting here
|
||||
pixel = frame.windows[i][j][a] + (float)temp_frame.windows[i][j][CHANNELS-1]/255*temp_frame.windows[i][j][a];
|
||||
// this works for the colors and for the alpha channel
|
||||
pixel = (1-temp_alpha)*frame.windows[i][j][a] + temp_alpha*temp_frame.windows[i][j][a];
|
||||
|
||||
//make sure we don't do anything silly
|
||||
if( pixel >= 255 )
|
||||
frame.windows[i][j][a] = 255;
|
||||
else if( pixel <= 0 )
|
||||
frame.windows[i][j][a] = 0;
|
||||
else
|
||||
frame.windows[i][j][a] = pixel;
|
||||
}
|
||||
|
@ -225,11 +226,17 @@ void Server::mix()
|
|||
{
|
||||
for(int n = 0;n < SEGNUM; n++)
|
||||
{
|
||||
for(int a = 0; a < SEGCHANNELS-1; a++)
|
||||
temp_alpha = (float)temp_frame.segments[w][n][SEGCHANNELS-1]/255;
|
||||
for(int a = 0; a < SEGCHANNELS; a++)
|
||||
{
|
||||
pixel = frame.segments[w][n][a] + (float)temp_frame.segments[w][n][SEGCHANNELS-1]/255*temp_frame.segments[w][n][a];
|
||||
// this works for the colors and for the alpha channel
|
||||
pixel = (1-temp_alpha)*frame.segments[w][n][a] + temp_alpha*temp_frame.segments[w][n][a];
|
||||
|
||||
// make sure we don't make silly mistakes
|
||||
if( pixel >= 255 )
|
||||
frame.segments[w][n][a] = 255;
|
||||
else if( pixel <= 0 )
|
||||
frame.segments[w][n][a] = 0;
|
||||
else
|
||||
frame.segments[w][n][a] = pixel;
|
||||
}
|
||||
|
@ -237,6 +244,8 @@ void Server::mix()
|
|||
}
|
||||
}
|
||||
// temp frame has validity in the loop only so it can be safely used without locking the whole object
|
||||
// we do this in case output() takes a long time to return. If it read frame directly, we'd end up
|
||||
// waiting for a long time
|
||||
temp_frame = frame;
|
||||
} // release lock and send off to hardware
|
||||
output(temp_frame);
|
||||
|
@ -303,7 +312,7 @@ void Server::input()
|
|||
|
||||
// now we need to lock data structure because we're going to use shared objects
|
||||
{
|
||||
Glib::Mutex::Lock lock(mutex_);
|
||||
|
||||
switch(c)
|
||||
{
|
||||
case KEY_F(2):
|
||||
|
@ -320,7 +329,10 @@ void Server::input()
|
|||
break;
|
||||
case '0':
|
||||
default:
|
||||
console_input = c;
|
||||
{
|
||||
Glib::Mutex::Lock lock(mutex_);
|
||||
console_input = c;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -428,8 +440,15 @@ void Server::console_printframe_values(frame_t _frame)
|
|||
|
||||
void Server::console_printclients()
|
||||
{
|
||||
int rows, cols, offset=0;
|
||||
getmaxyx(stdscr,rows,cols);
|
||||
for(int i = 0; i < buffers.size(); i++)
|
||||
mvprintw(i+2,0,"(%3d) %s\n", i,buffers[i]->get_id().c_str() );
|
||||
{
|
||||
if(i >= 1 && i%(rows-2)==0)
|
||||
offset += 27;
|
||||
if( offset + 27 < cols )
|
||||
mvprintw(i%(rows-2)+2,offset,"(%3d) %s\n", i,buffers[i]->get_id().c_str() );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -56,8 +56,6 @@ private:
|
|||
int get_size();
|
||||
void expire();
|
||||
|
||||
|
||||
|
||||
bool consoleinit;
|
||||
int console_input;
|
||||
long displaycounter, packetcounter;
|
||||
|
|
Loading…
Reference in New Issue