// testcolors demo for RGBmatrixPanel library. // Renders 512 colors on a 16x32 RGB LED matrix. // Library supports 4096 colors, but there aren't that many pixels! #include // Core graphics library #include // Hardware-specific library #define CLK 8 // MUST be on PORTB! #define LAT A3 #define OE 9 #define A A0 #define B A1 #define C A2 RGBmatrixPanel matrix(A, B, C, CLK, LAT, OE, false); void setup() { matrix.begin(); uint8_t r=0, g=0, b=0; // Draw top half for (uint8_t x=0; x < 32; x++) { for (uint8_t y=0; y < 8; y++) { matrix.drawPixel(x, y, matrix.Color333(r, g, b)); r++; if (r == 8) { r = 0; g++; if (g == 8) { g = 0; b++; } } } } // Draw bottom half for (uint8_t x=0; x < 32; x++) { for (uint8_t y=8; y < 16; y++) { matrix.drawPixel(x, y, matrix.Color333(r, g, b)); r++; if (r == 8) { r = 0; g++; if (g == 8) { g = 0; b++; } } } } } void loop() { // do nothing }