/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * PortManager.cpp * Enables the Patching of Ports * Copyright (C) 2005-2009 Simon Newton */ #include #include #include "ola/Logging.h" #include "ola/StringUtils.h" #include "olad/PortManager.h" #include "olad/Port.h" namespace ola { /* * Patch a port * @param port the port to patch * @param universe the universe to patch to * @returns true is successful, false otherwise */ bool PortManager::PatchPort(InputPort *port, unsigned int universe) { return GenericPatchPort(port, universe); } /* * Patch a port * @param port the port to patch * @param universe the universe to patch to * @returns true is successful, false otherwise */ bool PortManager::PatchPort(OutputPort *port, unsigned int universe) { return GenericPatchPort(port, universe); } /* * UnPatch a port * @param port the port to unpatch * @returns true is successful, false otherwise */ bool PortManager::UnPatchPort(InputPort *port) { return GenericUnPatchPort(port); } /* * UnPatch a port * @param port the port to unpatch * @returns true is successful, false otherwise */ bool PortManager::UnPatchPort(OutputPort *port) { return GenericUnPatchPort(port); } /* * Set a port to inherit priority mode. * @param port the port to configure */ bool PortManager::SetPriorityInherit(Port *port) { if (port->PriorityCapability() == CAPABILITY_NONE) return true; if (port->GetPriorityMode() != PRIORITY_MODE_INHERIT) port->SetPriorityMode(PRIORITY_MODE_INHERIT); return true; } /* * Set a port to override priority mode. * @param port the port to configure * @param value the new priority */ bool PortManager::SetPriorityOverride(Port *port, uint8_t value) { if (port->PriorityCapability() == CAPABILITY_NONE) return true; if (port->PriorityCapability() == CAPABILITY_FULL && port->GetPriorityMode() != PRIORITY_MODE_OVERRIDE) port->SetPriorityMode(PRIORITY_MODE_OVERRIDE); if (value > DmxSource::PRIORITY_MAX) { OLA_WARN << "Priority " << value << " is greater than the max priority (" << DmxSource::PRIORITY_MAX << ")"; value = DmxSource::PRIORITY_MAX; } if (port->GetPriority() != value) port->SetPriority(value); return true; } template bool PortManager::GenericPatchPort(PortClass *port, unsigned int new_universe_id) { if (!port) return false; Universe *universe = port->GetUniverse(); if (universe && universe->UniverseId() == new_universe_id) return true; AbstractDevice *device = port->GetDevice(); if (device) { if (!device->AllowLooping()) { // check ports of the opposite type if (CheckLooping(device, new_universe_id)) return false; } if (!device->AllowMultiPortPatching()) { if (CheckMultiPort(device, new_universe_id)) return false; } } // unpatch if required if (universe) { OLA_DEBUG << "Port " << port->UniqueId() << " is bound to universe " << universe->UniverseId(); universe->RemovePort(port); } universe = m_universe_store->GetUniverseOrCreate(new_universe_id); if (!universe) return false; OLA_INFO << "Patched " << port->UniqueId() << " to universe " << universe->UniverseId(); universe->AddPort(port); port->SetUniverse(universe); return true; } template bool PortManager::GenericUnPatchPort(PortClass *port) { if (!port) return false; Universe *universe = port->GetUniverse(); if (universe) { universe->RemovePort(port); port->SetUniverse(NULL); OLA_DEBUG << "Port " << port->UniqueId() << " has been removed from uni " << universe->UniverseId(); } return true; } template bool PortManager::CheckLooping(const AbstractDevice *device, unsigned int new_universe_id) const { return CheckOutputPortsForUniverse(device, new_universe_id); } template <> bool PortManager::CheckLooping( const AbstractDevice *device, unsigned int new_universe_id) const { return CheckInputPortsForUniverse(device, new_universe_id); } template bool PortManager::CheckMultiPort(const AbstractDevice *device, unsigned int new_universe_id) const { return CheckInputPortsForUniverse(device, new_universe_id); } template <> bool PortManager::CheckMultiPort( const AbstractDevice *device, unsigned int new_universe_id) const { return CheckOutputPortsForUniverse(device, new_universe_id); } /* * Check if any input ports in this device are bound to the universe. * @returns true if there is a match, false otherwise. */ bool PortManager::CheckInputPortsForUniverse(const AbstractDevice *device, unsigned int universe_id) const { vector ports; device->InputPorts(&ports); return CheckForPortMatchingUniverse(ports, universe_id); } /* * Check if any output ports in this device are bound to the universe. * @returns true if there is a match, false otherwise. */ bool PortManager::CheckOutputPortsForUniverse(const AbstractDevice *device, unsigned int universe_id) const { vector ports; device->OutputPorts(&ports); return CheckForPortMatchingUniverse(ports, universe_id); } /* * Check for any port in a list that's bound to this universe. * @returns true if there is a match, false otherwise. */ template bool PortManager::CheckForPortMatchingUniverse( const vector &ports, unsigned int universe_id) const { typename vector::const_iterator iter; for (iter = ports.begin(); iter != ports.end(); ++iter) { if ((*iter)->GetUniverse() && (*iter)->GetUniverse()->UniverseId() == universe_id) { OLA_INFO << "Port " << (*iter)->PortId() << " is already patched to " << universe_id; return true; } } return false; } } // ola