#include #include #include #include #include #include #include using std::cout; using std::endl; int main(int argc, char *argv[]) { unsigned int universe = 0; // universe to use for sending data unsigned int i; // turn on OLA logging ola::InitLogging(ola::OLA_LOG_WARN, ola::OLA_LOG_STDERR); // Create a new DmxBuffer to hold the data ola::DmxBuffer buffer; // set all channels to 0 buffer.Blackout(); // create a new client and set the Error Closure ola::StreamingClient ola_client; // Setup the client, this connects to the server if (!ola_client.Setup()) { cout << "Setup failed" << endl; exit(1); } // send the data to the ola server double t = 0.0; while(1) { t += 0.1; buffer.SetChannel(4, (int)(127+128*sin(t))); buffer.SetChannel(5, (int)(127+128*cos(t/4))); //for(int j = 0; j < 255; j++) { if (!ola_client.SendDmx(0, buffer)) { cout << "Send DMX failed" << endl; exit(1); } usleep(20000); // sleep for 20ms between updates //cout << "universe " << j << endl; //} } // close the connection ola_client.Stop(); return 0; }