#include "Buffers.h" Buffers::Buffers() { id = 0; } Buffers::Buffers(int _bufnum) { id = 0; for( int i = 0; i < _bufnum; i++) add(); } Buffers::~Buffers() { Glib::Mutex::Lock lock(mutex_); buffers.clear(); } Buffer* Buffers::get(int index) { Glib::Mutex::Lock lock(mutex_); return buffers[index]; } void Buffers::add() { Glib::Mutex::Lock lock(mutex_); id += 1; buffers.push_back( new Buffer(id) ); } void Buffers::remove(int _id) { Glib::Mutex::Lock lock(mutex_); int size = buffers.size(); for( int i = 0; i < size; i++ ) { if( buffers[i]->get_id() == _id ) buffers.erase( buffers.begin()+i ); } }