224 lines
5.6 KiB
C++
224 lines
5.6 KiB
C++
/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* UniverseStore.cpp
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* The universe store class. This maintains the set of all active universes and
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* saves the settings.
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* Copyright (C) 2005-2008 Simon Newton
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*/
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#include <iostream>
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#include <map>
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#include <set>
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#include <sstream>
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#include <string>
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#include <vector>
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#include "ola/ExportMap.h"
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#include "ola/Logging.h"
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#include "olad/Preferences.h"
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#include "olad/Universe.h"
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#include "olad/UniverseStore.h"
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namespace ola {
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using std::pair;
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UniverseStore::UniverseStore(Preferences *preferences,
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ExportMap *export_map)
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: m_preferences(preferences),
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m_export_map(export_map) {
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if (export_map) {
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export_map->GetStringMapVar(Universe::K_UNIVERSE_NAME_VAR, "universe");
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export_map->GetStringMapVar(Universe::K_UNIVERSE_MODE_VAR, "universe");
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const char *vars[] = {
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Universe::K_FPS_VAR,
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Universe::K_UNIVERSE_INPUT_PORT_VAR,
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Universe::K_UNIVERSE_OUTPUT_PORT_VAR,
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Universe::K_UNIVERSE_SINK_CLIENTS_VAR,
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Universe::K_UNIVERSE_SOURCE_CLIENTS_VAR,
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Universe::K_UNIVERSE_UID_COUNT_VAR,
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};
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for (unsigned int i = 0; i < sizeof(vars) / sizeof(vars[0]); ++i)
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export_map->GetUIntMapVar(string(vars[i]), "universe");
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}
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}
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/*
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* Cleanup
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*/
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UniverseStore::~UniverseStore() {
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DeleteAll();
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}
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/*
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* Lookup a universe from its universe_id
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* @param uid the uid of the required universe
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*/
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Universe *UniverseStore::GetUniverse(unsigned int universe_id) const {
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universe_map::const_iterator iter = m_universe_map.find(universe_id);
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if (iter != m_universe_map.end())
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return iter->second;
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return NULL;
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}
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/*
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* Lookup a universe, or create it if it does not exist
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* @param uid the universe id
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* @return the universe, or NULL on error
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*/
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Universe *UniverseStore::GetUniverseOrCreate(unsigned int universe_id) {
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Universe *universe = GetUniverse(universe_id);
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if (!universe) {
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universe = new Universe(universe_id, this, m_export_map);
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if (universe) {
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pair<unsigned int, Universe*> pair(universe_id, universe);
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m_universe_map.insert(pair);
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if (m_preferences)
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RestoreUniverseSettings(universe);
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} else {
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OLA_WARN << "Failed to create universe " << universe_id;
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}
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}
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return universe;
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}
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/*
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* Returns a list of universes. This must be freed when you're
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* done with it.
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* @return a pointer to a vector of Universe*
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*/
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void UniverseStore::GetList(std::vector<Universe*> *universes) const {
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universes->reserve(UniverseCount());
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universe_map::const_iterator iter;
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for (iter = m_universe_map.begin(); iter != m_universe_map.end(); ++iter)
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universes->push_back(iter->second);
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}
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/*
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* Delete all universes
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*/
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void UniverseStore::DeleteAll() {
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universe_map::iterator iter;
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for (iter = m_universe_map.begin(); iter != m_universe_map.end(); iter++) {
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SaveUniverseSettings(iter->second);
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delete iter->second;
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}
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m_deletion_candiates.clear();
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m_universe_map.clear();
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}
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/*
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* Mark a universe as a candiate for garbage collection.
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* @param universe the universe which has no clients or ports bound
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*/
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void UniverseStore::AddUniverseGarbageCollection(Universe *universe) {
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m_deletion_candiates.insert(universe);
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}
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/*
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* Check all the garbage collection candiates and delete the ones that aren't
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* needed.
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*/
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void UniverseStore::GarbageCollectUniverses() {
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set<Universe*>::iterator iter;
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universe_map::iterator map_iter;
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for (iter = m_deletion_candiates.begin();
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iter != m_deletion_candiates.end(); iter++) {
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if (!(*iter)->IsActive()) {
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SaveUniverseSettings(*iter);
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m_universe_map.erase((*iter)->UniverseId());
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delete *iter;
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}
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}
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m_deletion_candiates.clear();
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}
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/*
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* Restore a universe's settings
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* @param uni the universe to update
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*/
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bool UniverseStore::RestoreUniverseSettings(Universe *universe) const {
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string key, value;
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std::ostringstream oss;
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if (!universe)
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return 0;
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oss << std::dec << universe->UniverseId();
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// load name
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key = "uni_" + oss.str() + "_name";
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value = m_preferences->GetValue(key);
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if (!value.empty())
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universe->SetName(value);
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// load merge mode
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key = "uni_" + oss.str() + "_merge";
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value = m_preferences->GetValue(key);
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if (!value.empty()) {
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if (value == "HTP")
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universe->SetMergeMode(Universe::MERGE_HTP);
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else
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universe->SetMergeMode(Universe::MERGE_LTP);
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}
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return 0;
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}
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/*
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* Save this universe's settings.
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* @param universe, the universe to save
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*/
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bool UniverseStore::SaveUniverseSettings(Universe *universe) const {
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string key, mode;
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std::ostringstream oss;
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if (!universe || !m_preferences)
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return 0;
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oss << std::dec << universe->UniverseId();
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// save name
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key = "uni_" + oss.str() + "_name";
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m_preferences->SetValue(key, universe->Name());
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// save merge mode
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key = "uni_" + oss.str() + "_merge";
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mode = (universe->MergeMode() == Universe::MERGE_HTP ? "HTP" : "LTP");
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m_preferences->SetValue(key, mode);
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return 0;
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}
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} // ola
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