301 lines
7.9 KiB
C++
301 lines
7.9 KiB
C++
// simulates RGB 7 segments RGBmatrixPanel library.
|
|
// Renders 512 colors on a 16x32 RGB LED matrix.
|
|
// Library supports 4096 colors, but there aren't that many pixels!
|
|
|
|
#include <Adafruit_GFX.h> // Core graphics library
|
|
#include <RGBmatrixPanel.h> // Hardware-specific library
|
|
|
|
#define CLK 8 // MUST be on PORTB!
|
|
#define LAT A3
|
|
#define OE 9
|
|
#define A A0
|
|
#define B A1
|
|
#define C A2
|
|
RGBmatrixPanel matrix(A, B, C, CLK, LAT, OE, false);
|
|
|
|
|
|
// http://www.josepino.com/microcontroller/7-segment-ascii
|
|
// http://www.raspberrypi.org/phpBB3/viewtopic.php?t=13645&p=142539
|
|
uint8_t ascii2segments[] = {
|
|
0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x02, /* ! " # $ % & ' */
|
|
0x80, 0x0f, 0x80, 0x80, 0x04, 0x40, 0x80, 0x80, /* ( ) * + , - . / */
|
|
0x3F, 0x06, 0x5B, 0x4F, 0x66, 0x6D, 0x7D, 0x07, /* 0 1 2 3 4 5 6 7 */
|
|
0x7F, 0x6F, 0x80, 0x80, 0x80, 0x48, 0x80, 0x27, /* 8 9 : ; < = > ? */
|
|
0x80, 0x77, 0x7c, 0x39, 0x5e, 0x79, 0x71, 0x3d, /* @ A B C D E F G */
|
|
0x76, 0x30, 0x1E, 0x76, 0x38, 0x15, 0x37, 0x3f, /* H I J K L M N O */
|
|
0x73, 0x67, 0x31, 0x6d, 0x78, 0x3e, 0x1C, 0x2A, /* P Q R S T U V W */
|
|
0x76, 0x6e, 0x5b, 0x39, 0x80, 0x0F, 0x80, 0x08, /* X Y Z [ \ ] ^ _ */
|
|
0x80, 0x5f, 0x7c, 0x58, 0x5e, 0x7b, 0x71, 0x6F, /* ` a b c d e f g */
|
|
0x74, 0x30, 0x0E, 0x76, 0x06, 0x15, 0x54, 0x5c, /* h i j k l m n o */
|
|
0x73, 0x67, 0x50, 0x6d, 0x78, 0x1c, 0x1c, 0x2A, /* p q r s t u v w */
|
|
0x76, 0x6e, 0x5b, 0x39, 0x80, 0x0F, 0x80, 0x08, /* x y z { | } ~ */
|
|
};
|
|
|
|
|
|
void setup() {
|
|
matrix.begin();
|
|
//Start Serial for debuging purposes
|
|
Serial.begin(9600);
|
|
|
|
//myWindows(random(1,21));
|
|
int window = 13;
|
|
int brightness = 255;
|
|
int del = 100;
|
|
// White is 7,7,7 (3bit) 255,255,255 (8bit)
|
|
uint8_t red=255, green=255, blue=255;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int RGB7seg (int displayNR, int segment, int r, int g, int b) {
|
|
// segment is standard numbered, top=0, DP=7
|
|
// displayNR is the display number, counted from the left 0, 1, 2 ,3
|
|
// simulated 7seg is like this:
|
|
//|1 1 1 1 1 1 0 0 0 |
|
|
//|5 4 3 2 1 0 9 8 7 - - - - - - 0|
|
|
//|. 0 0 . . X X . X X X X X X X X| 0
|
|
//|5 d0 1 X d1 X X X | 1
|
|
//|5 1 X X X W X W | 2
|
|
//|. 6 6 . , X X . X X | 3
|
|
//|4 2 X X X 11 X 16 | 4
|
|
//|4 2 X X X X | 5
|
|
//|. 3 3 7 . X X . X X X X X X X X| 6
|
|
//|X X X X |
|
|
//|X W X W X W X W |
|
|
//|X X X X |
|
|
//|X 2 X 7 X 12 X 17 |
|
|
//|X X X X |
|
|
//|X X X X X X X X X X X X X X X X|
|
|
int d;
|
|
switch (displayNR) {
|
|
case 0:
|
|
d=12;
|
|
break;
|
|
case 1:
|
|
d=8;
|
|
break;
|
|
case 2:
|
|
d=4;
|
|
break;
|
|
case 3:
|
|
d=0;
|
|
break;
|
|
default:
|
|
return 1;
|
|
}
|
|
switch (segment) {
|
|
case 0:
|
|
// matrix.drawLine(0,d+1,0,d+2, matrix.Color888(r,g,b));
|
|
matrix.drawLine(0,d,0,d+3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 1:
|
|
// matrix.drawLine(1,d,2,d, matrix.Color888(r,g,b));
|
|
matrix.drawLine(0,d,3,d, matrix.Color888(r,g,b));
|
|
break;
|
|
case 2:
|
|
// matrix.drawLine(4,d,5,d, matrix.Color888(r,g,b));
|
|
matrix.drawLine(3,d,6,d, matrix.Color888(r,g,b));
|
|
break;
|
|
case 3:
|
|
// matrix.drawLine(6,d+1,6,d+2, matrix.Color888(r,g,b));
|
|
matrix.drawLine(6,d,6,d+3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 4:
|
|
// matrix.drawLine(4,d+3,5,d+3, matrix.Color888(r,g,b));
|
|
matrix.drawLine(3,d+3,6,d+3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 5:
|
|
// matrix.drawLine(1,d+3,2,d+3, matrix.Color888(r,g,b));
|
|
matrix.drawLine(0,d+3,3,d+3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 6:
|
|
// matrix.drawLine(3,d+1,3,d+2, matrix.Color888(r,g,b));
|
|
matrix.drawLine(3,d,3,d+3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 7:
|
|
matrix.drawLine(7,d,7,d, matrix.Color888(r,g,b));
|
|
break;
|
|
default:
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
int myWindows (int w, int br, int r, int g, int b){
|
|
|
|
switch (w) {
|
|
case 1:
|
|
// Window 1
|
|
matrix.fillRect(1,12,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 2:
|
|
// Window 2
|
|
matrix.fillRect(7,12,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 3:
|
|
// Window 3
|
|
matrix.fillRect(13,12,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 4:
|
|
// Window 4
|
|
matrix.fillRect(19,12,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 5:
|
|
// Window 5
|
|
matrix.fillRect(25,12,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 6:
|
|
// Window 6
|
|
matrix.fillRect(1,8,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 7:
|
|
// Window 7
|
|
matrix.fillRect(7,8,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 8:
|
|
// Window 8
|
|
matrix.fillRect(13,8,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 9:
|
|
// Window 9
|
|
matrix.fillRect(19,8,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 10:
|
|
// Window 10
|
|
matrix.fillRect(25,8,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 11:
|
|
// Window 11
|
|
matrix.fillRect(1,4,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 12:
|
|
// Window 12
|
|
matrix.fillRect(7,4,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 13:
|
|
// Window 13
|
|
matrix.fillRect(13,4,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 14:
|
|
// Window 14
|
|
matrix.fillRect(19,4,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 15:
|
|
// Window 15
|
|
matrix.fillRect(25,4,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 16:
|
|
// Window 16
|
|
matrix.fillRect(1,0,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 17:
|
|
// Window 17
|
|
matrix.fillRect(7,0,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 18:
|
|
// Window 18
|
|
matrix.fillRect(13,0,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 19:
|
|
// Window 19
|
|
matrix.fillRect(19,0,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
case 20:
|
|
// Window 20
|
|
matrix.fillRect(25,0,4,3, matrix.Color888(r,g,b));
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
int printChar(int display, char c, int r, int g, int b) {
|
|
int segs;
|
|
segs=ascii2segments[c-32]; // get bit pattern what to light
|
|
for(int i=8;i>=0;i--) {
|
|
if(segs & (1<<i)) {
|
|
// RGB7seg(display,i,r,g,b);
|
|
} else {
|
|
RGB7seg(display,i,0,0,0);
|
|
}
|
|
}
|
|
for(int i=8;i>=0;i--) {
|
|
if(segs & (1<<i)) {
|
|
RGB7seg(display,i,r,g,b);
|
|
} else {
|
|
// RGB7seg(display,i,0,0,0);
|
|
}
|
|
}
|
|
}
|
|
|
|
void loop() {
|
|
//count up routine
|
|
for (int j = 2560; j > 0; j--) {
|
|
// send data, left char first
|
|
char dataOut[5];
|
|
sprintf(dataOut,"%04d",j);
|
|
// Serial.print(j);
|
|
// Serial.print("=>");
|
|
// Serial.println("");
|
|
for(int i=0; i<4; i++) {
|
|
// shiftOut(dataPin, clockPin, steve_converter(ascii2segments[dataOut[i]-32]));
|
|
// Serial.print(dataOut[i]);
|
|
printChar(i,dataOut[i],255*(i%2),255*(i%3),sin(j/200)*100)+55;
|
|
}
|
|
//return the latch pin high to signal chip that it
|
|
//no longer needs to listen for information
|
|
// delay(1);
|
|
// fill the screen with 'black'
|
|
// matrix.fillScreen(matrix.Color888(0, 0, 0));
|
|
matrix.swapBuffers(false);
|
|
}
|
|
|
|
// scroller
|
|
const char* scrolltext="WELCOME S Y N 2 C A T IN COLLABORATION WITH G R A F F I T I R E S E A R C H L A B L U X E M B O U R G PRESENTS S Y N 2 L I G H T S ";
|
|
// const char* scrolltext="WELCOME S Y N 2 C A T ";
|
|
int i;
|
|
i=0;
|
|
while(scrolltext[i+4] != 0) {
|
|
printChar(0,scrolltext[i],255*(i%3),255*(i%2),255);
|
|
printChar(1,scrolltext[i+1],255*((i+1)%3),255*((i+1)%2),200);
|
|
printChar(2,scrolltext[i+2],255*((i+2)%3),255*((i+2)%2),150);
|
|
printChar(3,scrolltext[i+3],255*((i+3)%3),255*((i+3)%2),100);
|
|
delay(200);
|
|
i++;
|
|
}
|
|
|
|
matrix.fillScreen(matrix.Color888(0, 0, 0));
|
|
|
|
// pattern player
|
|
// coords are simply: display, segment
|
|
int pats[]={0,5,0,1,1,5,1,1,2,5,2,1,3,5,3,1,
|
|
3,2,3,4,2,2,2,4,1,2,1,4,0,2,0,4,
|
|
-1,-1};
|
|
i=0;
|
|
while(pats[i]!=-1) {
|
|
RGB7seg(pats[i],pats[i+1],255,255,255); // draw
|
|
delay(200);
|
|
RGB7seg(pats[i],pats[i+1],0,0,0); // clear
|
|
i+=2;
|
|
}
|
|
/*
|
|
int d=0;
|
|
int s=0;
|
|
while ( true ) {
|
|
// matrix.drawLine(4,12,5,12, matrix.Color888(255,255,255));
|
|
RGB7seg(d,s,255,255,0);
|
|
if(s++>6) {
|
|
s=0;
|
|
if(d++>2) {
|
|
d=0;
|
|
}
|
|
}
|
|
delay(20);
|
|
*/
|
|
|
|
}
|
|
|
|
|