96 lines
3.7 KiB
C
96 lines
3.7 KiB
C
/* blccc - Blinkenlights Chaos Control Center
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*
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* Copyright (c) 2001-2002 Sven Neumann <sven@gimp.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef __BL_THEATER_H__
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#define __BL_THEATER_H__
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G_BEGIN_DECLS
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#define BL_TYPE_THEATER (bl_theater_get_type ())
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#define BL_THEATER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), BL_TYPE_THEATER, BlTheater))
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#define BL_THEATER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), BL_TYPE_THEATER, BlTheaterClass))
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#define BL_IS_THEATER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), BL_TYPE_THEATER))
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#define BL_IS_THEATER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), BL_TYPE_THEATER))
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typedef struct _BlTheaterClass BlTheaterClass;
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struct _BlTheaterClass
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{
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GObjectClass parent_class;
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void (* item_finished) (BlTheater *theater,
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BlPlaylistItem *item,
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gboolean pushed);
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};
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struct _BlTheater
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{
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GObject parent_instance;
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gint width;
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gint height;
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guint stop_signal_id;
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BlPlaylistItem *item;
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GList *item_stack;
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BEffects *effects;
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BSender *sender;
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guchar *item_buffer;
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guchar *frame_buffer;
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BlLogger *logger;
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};
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GType bl_theater_get_type (void) G_GNUC_CONST;
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BlTheater *bl_theater_new (BlConfig *config);
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gboolean bl_theater_add_recipient (BlTheater *theater,
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const gchar *hostname,
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GError **error);
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gboolean bl_theater_remove_recipient (BlTheater *theater,
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const gchar *hostname,
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GError **error);
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void bl_theater_set_effects (BlTheater *theater,
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BEffects *effects);
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void bl_theater_set_item (BlTheater *theater,
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BlPlaylistItem *item);
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void bl_theater_push_item (BlTheater *theater,
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BlPlaylistItem *item);
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void bl_theater_pop_item (BlTheater *theater);
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void bl_theater_play (BlTheater *theater);
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void bl_theater_pause (BlTheater *theater);
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void bl_theater_finish (BlTheater *theater);
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void bl_theater_kill (BlTheater *theater);
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gboolean bl_theater_is_playing (BlTheater *theater);
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void bl_theater_event (BlTheater *theater,
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BModuleEvent *event);
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void bl_theater_set_frame_data (BlTheater *theater,
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const guchar *data);
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gboolean bl_theater_paint_callback (BModule *module,
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guchar *buffer,
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gpointer data);
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G_END_DECLS
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#endif /* __BL_THEATER_H__ */
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