syndilights/open-lighting-architecture/ola-0.8.4/common/network/SelectServer.cpp

596 lines
17 KiB
C++

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* SelectServer.cpp
* Implementation of the SelectServer class
* Copyright (C) 2005-2008 Simon Newton
*/
#ifdef WIN32
#include <winsock2.h>
#else
#include <sys/select.h>
#endif
#include <string.h>
#include <errno.h>
#include <algorithm>
#include <queue>
#include <set>
#include <vector>
#include "ola/Logging.h"
#include "ola/network/SelectServer.h"
#include "ola/network/Socket.h"
namespace ola {
namespace network {
// # of sockets registered
const char SelectServer::K_SOCKET_VAR[] = "ss-sockets";
// # of sockets registered for writing
const char SelectServer::K_WRITE_SOCKET_VAR[] = "ss-write-sockets";
// # of connected sockets registered
const char SelectServer::K_CONNECTED_SOCKET_VAR[] = "ss-connections";
// # of timer functions registered
const char SelectServer::K_TIMER_VAR[] = "ss-timers";
// time spent processing events/timeouts in microseconds
const char SelectServer::K_LOOP_TIME[] = "ss-loop-time";
// iterations through the select server
const char SelectServer::K_LOOP_COUNT[] = "ss-loop-count";
using std::max;
using std::set;
using ola::ExportMap;
using ola::Closure;
/*
* Constructor
* @param export_map an ExportMap to update
* @param wake_up_time a TimeStamp which is updated with the current wake up
* time.
*/
SelectServer::SelectServer(ExportMap *export_map,
TimeStamp *wake_up_time)
: m_terminate(false),
m_free_wake_up_time(false),
m_poll_interval(POLL_INTERVAL_SECOND, POLL_INTERVAL_USECOND),
m_export_map(export_map),
m_loop_iterations(NULL),
m_loop_time(NULL),
m_wake_up_time(wake_up_time) {
if (m_export_map) {
m_export_map->GetIntegerVar(K_SOCKET_VAR);
m_export_map->GetIntegerVar(K_TIMER_VAR);
m_loop_time = m_export_map->GetCounterVar(K_LOOP_TIME);
m_loop_iterations = m_export_map->GetCounterVar(K_LOOP_COUNT);
}
if (!m_wake_up_time) {
m_wake_up_time = new TimeStamp();
m_free_wake_up_time = true;
}
}
/*
* Clean up
*/
SelectServer::~SelectServer() {
UnregisterAll();
if (m_free_wake_up_time)
delete m_wake_up_time;
}
/*
* Set the default poll delay time
*/
void SelectServer::SetDefaultInterval(const TimeInterval &poll_interval) {
m_poll_interval = poll_interval;
}
/*
* Run the select server until Terminate() is called.
*/
void SelectServer::Run() {
while (!m_terminate) {
// false indicates an error in CheckForEvents();
if (!CheckForEvents(m_poll_interval))
break;
}
}
/*
* Run one iteration of the select server
*/
void SelectServer::RunOnce(unsigned int delay_sec,
unsigned int delay_usec) {
CheckForEvents(TimeInterval(delay_sec, delay_usec));
}
/*
* Register a Socket with the select server.
* @param Socket the socket to register. The OnData closure of this socket will
* be called when there is data available for reading.
* @return true on success, false on failure.
*/
bool SelectServer::AddSocket(Socket *socket) {
if (socket->ReadDescriptor() == Socket::INVALID_SOCKET) {
OLA_WARN << "AddSocket failed, fd: " << socket->ReadDescriptor();
return false;
}
set<Socket*>::const_iterator iter = m_sockets.find(socket);
if (iter != m_sockets.end())
return false;
m_sockets.insert(socket);
if (m_export_map)
(*m_export_map->GetIntegerVar(K_SOCKET_VAR))++;
return true;
}
/*
* Register a ConnectedSocket with the select server.
* @param socket the socket to register. The OnData method will be called when
* there is data available for reading. Additionally, OnClose will be called
* if the other end closes the connection
* @param delete_on_close controls whether the select server deletes the socket
* once it's closed.
* @return true on success, false on failure.
*/
bool SelectServer::AddSocket(ConnectedSocket *socket,
bool delete_on_close) {
if (socket->ReadDescriptor() == Socket::INVALID_SOCKET) {
OLA_WARN << "AddSocket failed, fd: " << socket->ReadDescriptor();
return false;
}
connected_socket_t registered_socket;
registered_socket.socket = socket;
registered_socket.delete_on_close = delete_on_close;
set<connected_socket_t>::const_iterator iter;
for (iter = m_connected_sockets.begin(); iter != m_connected_sockets.end();
++iter) {
if (iter->socket->ReadDescriptor() == socket->ReadDescriptor())
return false;
}
m_connected_sockets.insert(registered_socket);
if (m_export_map)
(*m_export_map->GetIntegerVar(K_CONNECTED_SOCKET_VAR))++;
return true;
}
/*
* Unregister a Socket with the select server
* @param socket the Socket to remove
* @return true if removed successfully, false otherwise
*/
bool SelectServer::RemoveSocket(Socket *socket) {
if (socket->ReadDescriptor() == Socket::INVALID_SOCKET)
OLA_WARN << "Removing a closed socket: " << socket->ReadDescriptor();
set<Socket*>::iterator iter = m_sockets.find(socket);
if (iter != m_sockets.end()) {
m_sockets.erase(iter);
if (m_export_map)
(*m_export_map->GetIntegerVar(K_SOCKET_VAR))--;
return true;
}
return false;
}
/*
* Unregister a ConnectedSocket with the select server
* @param socket the Socket to remove
* @return true if removed successfully, false otherwise
*/
bool SelectServer::RemoveSocket(ConnectedSocket *socket) {
if (socket->ReadDescriptor() == Socket::INVALID_SOCKET)
OLA_WARN << "Removing a closed socket: " << socket;
set<connected_socket_t>::iterator iter;
for (iter = m_connected_sockets.begin(); iter != m_connected_sockets.end();
++iter) {
if (iter->socket->ReadDescriptor() == socket->ReadDescriptor()) {
m_connected_sockets.erase(iter);
if (m_export_map)
(*m_export_map->GetIntegerVar(K_CONNECTED_SOCKET_VAR))--;
return true;
}
}
return false;
}
/*
* Register a socket to receive ready-to-write event notifications
* @param socket the socket to register. The PerformWrite method will be called
* when the socket is ready for writing.
* @return true on success, false on failure.
*/
bool SelectServer::RegisterWriteSocket(class BidirectionalSocket *socket) {
if (socket->WriteDescriptor() == Socket::INVALID_SOCKET) {
OLA_WARN << "AddSocket failed, fd: " << socket->WriteDescriptor();
return false;
}
set<BidirectionalSocket*>::const_iterator iter =
m_write_sockets.find(socket);
if (iter != m_write_sockets.end())
return false;
m_write_sockets.insert(socket);
if (m_export_map)
(*m_export_map->GetIntegerVar(K_WRITE_SOCKET_VAR))++;
return true;
}
/*
* UnRegister a socket from receiving ready-to-write event notifications
* @param socket the socket to register.
* @return true on success, false on failure.
*/
bool SelectServer::UnRegisterWriteSocket(class BidirectionalSocket *socket) {
if (socket->WriteDescriptor() == Socket::INVALID_SOCKET)
OLA_WARN << "Removing a closed socket: " << socket->WriteDescriptor();
set<BidirectionalSocket*>::iterator iter = m_write_sockets.find(socket);
if (iter != m_write_sockets.end()) {
m_write_sockets.erase(iter);
if (m_export_map)
(*m_export_map->GetIntegerVar(K_WRITE_SOCKET_VAR))--;
return true;
}
return false;
}
/*
* Register a repeating timeout function. Returning 0 from the closure will
* cancel this timeout.
* @param seconds the delay between function calls
* @param closure the closure to call when the event triggers. Ownership is
* given up to the select server - make sure nothing else uses this closure.
* @returns the identifier for this timeout, this can be used to remove it
* later.
*/
timeout_id SelectServer::RegisterRepeatingTimeout(
unsigned int ms,
ola::Closure<bool> *closure) {
if (!closure)
return INVALID_TIMEOUT;
if (m_export_map)
(*m_export_map->GetIntegerVar(K_TIMER_VAR))++;
Event *event = new RepeatingEvent(ms, closure);
m_events.push(event);
return event;
}
/*
* Register a single use timeout function.
* @param seconds the delay between function calls
* @param closure the closure to call when the event triggers
* @returns the identifier for this timeout, this can be used to remove it
* later.
*/
timeout_id SelectServer::RegisterSingleTimeout(
unsigned int ms,
ola::SingleUseClosure<void> *closure) {
if (!closure)
return INVALID_TIMEOUT;
if (m_export_map)
(*m_export_map->GetIntegerVar(K_TIMER_VAR))++;
Event *event = new SingleEvent(ms, closure);
m_events.push(event);
return event;
}
/*
* Remove a previously registered timeout
* @param timeout_id the id of the timeout
*/
void SelectServer::RemoveTimeout(timeout_id id) {
if (!m_removed_timeouts.insert(id).second)
OLA_WARN << "timeout " << id << " already in remove set";
}
/*
* Add a closure to be run every loop iteration. The closure is run after any
* i/o and timeouts have been handled.
* Ownership is transferred to the select server.
*/
void SelectServer::RunInLoop(Closure<void> *closure) {
m_loop_closures.insert(closure);
}
/*
* One iteration of the select() loop.
* @return false on error, true on success.
*/
bool SelectServer::CheckForEvents(const TimeInterval &poll_interval) {
int maxsd;
fd_set r_fds, w_fds;
TimeStamp now;
struct timeval tv;
set<Closure<void>*>::iterator loop_iter;
for (loop_iter = m_loop_closures.begin(); loop_iter != m_loop_closures.end();
++loop_iter)
(*loop_iter)->Run();
maxsd = 0;
FD_ZERO(&r_fds);
FD_ZERO(&w_fds);
Clock::CurrentTime(&now);
now = CheckTimeouts(now);
// adding sockets should be the last thing we do, they may have changed due
// to timeouts above.
AddSocketsToSet(&r_fds, &w_fds, &maxsd);
if (m_wake_up_time->IsSet()) {
TimeInterval loop_time = now - *m_wake_up_time;
OLA_DEBUG << "ss process time was " << loop_time.ToString();
if (m_loop_time)
(*m_loop_time) += loop_time.AsInt();
if (m_loop_iterations)
(*m_loop_iterations)++;
}
if (m_terminate)
return true;
poll_interval.AsTimeval(&tv);
if (!m_events.empty()) {
TimeInterval interval = m_events.top()->NextTime() - now;
if (interval < poll_interval)
interval.AsTimeval(&tv);
}
switch (select(maxsd + 1, &r_fds, &w_fds, NULL, &tv)) {
case 0:
// timeout
Clock::CurrentTime(m_wake_up_time);
return true;
case -1:
if (errno == EINTR)
return true;
OLA_WARN << "select() error, " << strerror(errno);
return false;
default:
Clock::CurrentTime(m_wake_up_time);
CheckTimeouts(*m_wake_up_time);
CheckSockets(&r_fds, &w_fds);
Clock::CurrentTime(m_wake_up_time);
CheckTimeouts(*m_wake_up_time);
}
return true;
}
/*
* Add all the read sockets to the FD_SET
*/
void SelectServer::AddSocketsToSet(fd_set *r_set,
fd_set *w_set,
int *max_sd) {
set<Socket*>::iterator iter = m_sockets.begin();
while (iter != m_sockets.end()) {
if ((*iter)->ReadDescriptor() == Socket::INVALID_SOCKET) {
// The socket was probably closed without removing it from the select
// server
if (m_export_map)
(*m_export_map->GetIntegerVar(K_SOCKET_VAR))--;
m_sockets.erase(iter++);
OLA_WARN << "Removed a disconnected socket from the select server";
} else {
*max_sd = max(*max_sd, (*iter)->ReadDescriptor());
FD_SET((*iter)->ReadDescriptor(), r_set);
iter++;
}
}
set<connected_socket_t>::iterator con_iter = m_connected_sockets.begin();
while (con_iter != m_connected_sockets.end()) {
if (con_iter->socket->ReadDescriptor() == Socket::INVALID_SOCKET) {
// The socket was closed without removing it from the select server
if (con_iter->delete_on_close)
delete con_iter->socket;
if (m_export_map)
(*m_export_map->GetIntegerVar(K_CONNECTED_SOCKET_VAR))--;
m_connected_sockets.erase(con_iter++);
OLA_WARN << "Removed a disconnected socket from the select server";
} else {
*max_sd = max(*max_sd, con_iter->socket->ReadDescriptor());
FD_SET(con_iter->socket->ReadDescriptor(), r_set);
con_iter++;
}
}
set<BidirectionalSocket*>::iterator write_iter = m_write_sockets.begin();
while (write_iter != m_write_sockets.end()) {
if ((*write_iter)->WriteDescriptor() == Socket::INVALID_SOCKET) {
// The socket was probably closed without removing it from the select
// server
if (m_export_map)
(*m_export_map->GetIntegerVar(K_WRITE_SOCKET_VAR))--;
m_write_sockets.erase(write_iter++);
OLA_WARN << "Removed a disconnected socket from the select server";
} else {
*max_sd = max(*max_sd, (*write_iter)->WriteDescriptor());
FD_SET((*write_iter)->WriteDescriptor(), w_set);
write_iter++;
}
}
}
/*
* Check all the registered sockets:
* - Execute the callback for sockets with data
* - Excute OnClose if a remote end closed the connection
*/
void SelectServer::CheckSockets(fd_set *r_set, fd_set *w_set) {
// Because the callbacks can add or remove sockets from the select server, we
// have to call them after we've used the iterators.
std::queue<Closure<void>*> read_ready_queue;
std::queue<Closure<void>*> write_ready_queue;
set<Socket*>::iterator iter;
for (iter = m_sockets.begin(); iter != m_sockets.end(); ++iter) {
if (FD_ISSET((*iter)->ReadDescriptor(), r_set)) {
if ((*iter)->OnData())
read_ready_queue.push((*iter)->OnData());
else
OLA_FATAL << "Socket " << (*iter)->ReadDescriptor() <<
"is ready but no handler attached, this is bad!";
}
}
set<connected_socket_t>::iterator con_iter = m_connected_sockets.begin();
while (con_iter != m_connected_sockets.end()) {
if (FD_ISSET(con_iter->socket->ReadDescriptor(), r_set)) {
if (con_iter->socket->CheckIfClosed()) {
if (con_iter->delete_on_close)
delete con_iter->socket;
if (m_export_map)
(*m_export_map->GetIntegerVar(K_CONNECTED_SOCKET_VAR))--;
m_connected_sockets.erase(con_iter++);
continue;
} else {
if (con_iter->socket->OnData())
read_ready_queue.push(con_iter->socket->OnData());
else
OLA_FATAL << "Socket " << con_iter->socket->ReadDescriptor() <<
"is ready but no handler attached, this is bad!";
}
}
con_iter++;
}
set<BidirectionalSocket*>::iterator write_iter = m_write_sockets.begin();
for (;write_iter != m_write_sockets.end(); write_iter++) {
if (FD_ISSET((*write_iter)->WriteDescriptor(), w_set)) {
if ((*write_iter)->PerformWrite())
write_ready_queue.push((*write_iter)->PerformWrite());
else
OLA_FATAL << "Socket " << (*write_iter)->WriteDescriptor() <<
"is ready but no write handler attached, this is bad!";
}
}
while (!read_ready_queue.empty()) {
Closure<void> *closure = read_ready_queue.front();
closure->Run();
read_ready_queue.pop();
}
while (!write_ready_queue.empty()) {
Closure<void> *closure = write_ready_queue.front();
closure->Run();
write_ready_queue.pop();
}
}
/*
* Check for expired timeouts and call them.
* @returns a struct timeval of the time up to where we checked.
*/
TimeStamp SelectServer::CheckTimeouts(const TimeStamp &current_time) {
TimeStamp now = current_time;
Event *e;
if (m_events.empty())
return now;
for (e = m_events.top(); !m_events.empty() && (e->NextTime() < now);
e = m_events.top()) {
m_events.pop();
// if this was removed, skip it
if (m_removed_timeouts.erase(e)) {
delete e;
if (m_export_map)
(*m_export_map->GetIntegerVar(K_TIMER_VAR))--;
continue;
}
if (e->Trigger()) {
// true implies we need to run this again
e->UpdateTime(now);
m_events.push(e);
} else {
delete e;
if (m_export_map)
(*m_export_map->GetIntegerVar(K_TIMER_VAR))--;
}
Clock::CurrentTime(&now);
}
return now;
}
/*
* Remove all registrations.
*/
void SelectServer::UnregisterAll() {
set<connected_socket_t>::iterator iter = m_connected_sockets.begin();
for (; iter != m_connected_sockets.end(); ++iter) {
if (iter->delete_on_close) {
delete iter->socket;
}
}
m_sockets.clear();
m_connected_sockets.clear();
m_write_sockets.clear();
m_removed_timeouts.clear();
while (!m_events.empty()) {
delete m_events.top();
m_events.pop();
}
set<Closure<void>*>::iterator loop_iter;
for (loop_iter = m_loop_closures.begin(); loop_iter != m_loop_closures.end();
++loop_iter)
delete *loop_iter;
m_loop_closures.clear();
}
} // network
} // ola