syndilights/clients/cellular.py

206 lines
5.0 KiB
Python

# Client program "cellular"
from socket import *
import sys, time
from math import *
from random import randint
from copy import deepcopy
# Set the socket parameters
local_port = 5001
# UDP webserver port to bypass frameserver for testing
remote_port = 4422
# port to frameserver
#remote_port = 4321
# TODO: autodetect interface address for remote application
outgoing_if = "127.0.0.1"
remote_host = "127.0.0.1"
# udp is the default for DGRAM
UDPSock = socket(AF_INET, SOCK_DGRAM)
# we MUST bind, otherwise python will choose a different port for each
# connection
UDPSock.bind((outgoing_if, local_port))
# we will not use connections so we can keep working even if the server
# goes down or refuses connection
#UDPSock.connect((remote_host, remote_port))
# this is our handshake, weak certification
hash = "s2l\n<8<18 " # 10 bytes
# plus 2 bytes below
alpha = chr(255)
z_buffer = chr(1) + "\n"
# frame of 2 dimensional array holding data [r,g,b,a]
wdata = []
# segment display, each segment holds 8 values of [r,g,b,a]
sdata = []
# setup window area, channels and segments
segwindows = 12
segments = 8 # number of segments in a window (7 + period/dot/point)
width = 12
height = 8
segchannels = 4 # RGBA
# timing elements
# timer will hold the elapsed time in seconds
timer = 0
sleeptime = 100 # milliseconds
frequency = 1000 / sleeptime # frames per second
# function resets map to zero
def set_wdata(r, g, b):
for x in xrange(width):
wdata.append([0] * height)
for y in xrange(height):
# create an SRGBA array at each location
# where S is the state, and RGBA is colour
wdata[x][y] = [0, r, g, b, 1]
# function resets segment display
def set_sdata(r, g, b):
global sdata
sdata = []
for s in xrange(segwindows):
sdata.append([0] * segments)
for seg in xrange(segments):
# create an SRGBA array at each location
# where S is the state, and RGBA is colour
sdata[s][seg] = [0, r, g, b, 1]
# convert [r,g,b,a] to chr string
def i2c(rgba):
# ignore rgba[0] because it is the state
return chr(int(rgba[1])) + chr(int(rgba[2])) + chr(int(rgba[3])) + chr(int(rgba[4]))
# function sends wdata and sdata state to server
def send_update():
#zero out the data buffer
data = hash
data = data + z_buffer # 12 bytes
# write frame data
for y in xrange(height):
for x in xrange(width):
data = data + i2c( wdata[x][y] )
#print str(wdata[x][y]) + " ",
#print "\n"
data = data + "\n"
# write segment window displays
for s in xrange(segwindows):
for seg in xrange(segments):
data = data + i2c( sdata[s][seg] )
data = data + "\n"
# print data
# send the data packet to remote host
UDPSock.sendto(data,(remote_host,remote_port))
# initialize map
set_wdata(67,67,67)
set_sdata(0,0,255)
# set start seed
# get random location
rx = randint(0, width - 1)
ry = randint(0, height - 1)
wdata[rx][ry] = [1,1,0,0,1]
print "origin(" + str(rx) + "," + str(ry) + ")"
def has_active_neighb(x, y):
# check the cell to the left
if x > 0 and wdata[x - 1][y][0] > 0:
return True
# check the cell above
if y > 0 and wdata[x][y - 1][0] > 0:
return True
# check the cell to the right
if x < (width - 1) and wdata[x + 1][y][0] > 0:
return True
# check the cell below
if y < (height - 1) and wdata[x][y + 1][0] > 0:
return True
# main logic loop
for t in range(60):
# push update to clients
send_update()
# create CA buffer
data_buffer = deepcopy(wdata)
for y in xrange(height):
for x in xrange(width):
# if cell is active, increase its rating/value
if wdata[x][y][0] > 0:
# change the state of the cell
data_buffer[x][y][0] += 10
# assign stat to red colour
data_buffer[x][y][1] = data_buffer[x][y][0]
# check we don't go too high
if data_buffer[x][y][0] > 127:
data_buffer[x][y][1] = 127
# assign stat to green colour
data_buffer[x][y][2] = data_buffer[x][y][0] - 127
if data_buffer[x][y][0] > 255:
data_buffer[x][y][2] = 127
# assign stat to blue colour
data_buffer[x][y][3] = data_buffer[x][y][0] - 255
if data_buffer[x][y][0] > 383:
data_buffer[x][y][3] = 127
set_sdata(0,0,0)
# E
sdata[0][0] = [0,255,0,0,1]
sdata[0][3] = [0,255,0,0,1]
sdata[0][4] = [0,255,0,0,1]
sdata[0][5] = [0,255,0,0,1]
sdata[0][6] = [0,255,0,0,1]
# N
sdata[1][2] = [0,255,0,0,1]
sdata[1][4] = [0,255,0,0,1]
sdata[1][5] = [0,255,0,0,1]
sdata[1][6] = [0,255,0,0,1]
# D
sdata[2][1] = [0,255,0,0,1]
sdata[2][2] = [0,255,0,0,1]
sdata[2][3] = [0,255,0,0,1]
sdata[2][4] = [0,255,0,0,1]
sdata[2][6] = [0,255,0,0,1]
send_update()
exit()
# if not active, check if adjacent cell is active
if wdata[x][y][0] == 0 and has_active_neighb(x, y):
# activate and colour
data_buffer[x][y][0] = 1
data_buffer[x][y][1] = 1
data_buffer[x][y][2] = 0
data_buffer[x][y][3] = 0
# set wdata to new buffer
wdata = data_buffer
# wait to paint process next frame
time.sleep(sleeptime/1000.0)
# close socket
UDPSock.close()