Fixes that when a user exchanges a 3PID invite for a proper invite over
federation it does not include the `invite_room_state` key.
This was due to synapse incorrectly sending out two invite requests.
When processing an incoming event over federation, we may try and
resolve any unexpected differences in auth events. This is a
non-essential process and so should not stop the processing of the event
if it fails (e.g. due to the remote disappearing or not implementing the
necessary endpoints).
Fixes#3330
I was staring at this function trying to figure out wtf it was actually
doing. This is (hopefully) a non-functional refactor which makes it a bit
clearer.
Currently if a call to `/get_missing_events` fails we log an exception
and stop processing the top level event we received over federation.
Instead let's try and handle it sensibly given it is a somewhat expected
failure mode.
When filtering events to send to server we check more than just history
visibility. However when deciding whether to backfill or not we only
care about the history visibility.
The transaction queue only sends out events that we generate. This was
done by checking domain of event ID, but that can no longer be used.
Instead, we may as well use the sender field.
We currently pass FrozenEvent instead of `dict` to
`compute_event_signature`, which works by accident due to `dict(event)`
producing the correct result.
This fixes PR #4493 commit 855a151
The validator was being run on the EventBuilder objects, and so the
validator only checked a subset of fields. With the upcoming
EventBuilder refactor even fewer fields will be there to validate.
To get around this we split the validation into those that can be run
against an EventBuilder and those run against a fully fledged event.
Currently they're stored as non-outliers even though the server isn't in
the room, which can be problematic in places where the code assumes it
has the state for all non outlier events.
In particular, there is an edge case where persisting the leave event
triggers a state resolution, which requires looking up the room version
from state. Since the server doesn't have the state, this causes an
exception to be thrown.
`on_new_notifications` and `on_new_receipts` in `HttpPusher` and `EmailPusher`
now always return synchronously, so we can remove the `defer.gatherResults` on
their results, and the `run_as_background_process` wrappers can be removed too
because the PusherPool methods will now complete quickly enough.
It's quite important that get_missing_events returns the *latest* events in the
room; however we were pulling event ids out of the database until we got *at
least* 10, and then taking the *earliest* of the results.
We also shouldn't really be relying on depth, and should be checking the
room_id.
If we have a forward extremity for a room as `E`, and you receive `A`, `B`,
s.t. `A -> B -> E`, and `B` also points to an unknown event `X`, then we need
to do state res between `X` and `E`.
When that happens, we need to make sure we include `X` in the state that goes
into the state res alg.
Fixes#3934.
If we've fetched state events from remote servers in order to resolve the state
for a new event, we need to actually pass those events into
resolve_events_with_factory (so that it can do the state res) and then persist
the ones we need - otherwise other bits of the codebase get confused about why
we have state groups pointing to non-existent events.
get_state_groups returns a map from state_group_id to a list of FrozenEvents,
so was very much the wrong thing to be putting as one of the entries in the
list passed to resolve_events_with_factory (which expects maps from
(event_type, state_key) to event id).
We actually want get_state_groups_ids().values() rather than
get_state_groups().
This fixes the main problem in #3923, but there are other problems with this
bit of code which get discovered once you do so.
* add some comments on things that look a bit bogus
* rename this `state` variable to avoid confusion with the `state` used
elsewhere in this function. (There was no actual conflict, but it was
a confusing bit of spaghetti.)
when processing incoming transactions, it can be hard to see what's going on,
because we process a bunch of stuff in parallel, and because we may end up
recursively working our way through a chain of three or four events.
This commit creates a way to use logcontexts to add the relevant event ids to
the log lines.
Add some informative comments about what's going on here.
Also, `sent_to_us_directly` and `get_missing` were doing the same thing (apart
from in `_handle_queued_pdus`, which looks like a bug), so let's get rid of
`get_missing` and use `sent_to_us_directly` consistently.
Let's try to rationalise the logging that happens when we are processing an
incoming transaction, to make it easier to figure out what is going wrong when
they take ages. In particular:
- make everything start with a [room_id event_id] prefix
- make sure we log a warning when catching exceptions rather than just turning
them into other, more cryptic, exceptions.
First of all, avoid resetting the logcontext before running the pushers, to fix
the "Starting db txn 'get_all_updated_receipts' from sentinel context" warning.
Instead, give them their own "background process" logcontexts.
When we get a federation request which refers to an event id, make sure that
said event is in the room the caller claims it is in.
(patch supplied by @turt2live)