Server Notices use a special room which the user can't dismiss. They are
created on demand when some other bit of the code calls send_notice.
(This doesn't actually do much yet becuse we don't call send_notice anywhere)
The sync API often returns events in a topological rather than stream
ordering, e.g. when the user joined the room or on initial sync. When
this happens we can reuse existing pagination storage functions.
There is no reason to return a tuple of tokens when the last token is
always the token passed as an argument. Changing it makes it consistent
with other storage APIs
This implements this very crudely: this probably isn't viable
because parting a user from all their rooms could take a long time,
and if the HS gets restarted in that time the process will be
aborted.
While I was going through uses of preserve_fn for other PRs, I converted places
which only use the wrapped function once to use run_in_background, to avoid
creating the function object.
We need to be careful (under python 2, at least) that when we reraise an
exception after doing some error handling, we actually reraise the original
exception rather than anything that might have been raised (and handled) during
the error handling.
There were a bunch of places where we fire off a process to happen in the
background, but don't have any exception handling on it - instead relying on
the unhandled error being logged when the relevent deferred gets
garbage-collected.
This is unsatisfactory for a number of reasons:
- logging on garbage collection is best-effort and may happen some time after
the error, if at all
- it can be hard to figure out where the error actually happened.
- it is logged as a scary CRITICAL error which (a) I always forget to grep for
and (b) it's not really CRITICAL if a background process we don't care about
fails.
So this is an attempt to add exception handling to everything we fire off into
the background.
It turns out that most of the time we were calling have_events, we were only
using half of the result. Replace have_events with have_seen_events and
get_rejection_reasons, so that we can see what's going on a bit more clearly.
In most cases, we limit the number of prev_events for a given event to 10
events. This fixes a particular code path which created events with huge
numbers of prev_events.
Adds a `.wrap` method to ResponseCache which wraps up the boilerplate of a
(get, set) pair, and then use it throughout the codebase.
This will be largely non-functional, but does include the following functional
changes:
* federation_server.on_context_state_request: drops use of _server_linearizer
which looked redundant and could cause incorrect cache misses by yielding
between the get and the set.
* RoomListHandler.get_remote_public_room_list(): fixes logcontext leaks
* the wrap function includes some logging. I'm hoping this won't be too noisy
on production.