8.5 KiB
TCP Replication
Motivation
Previously the workers used an HTTP long poll mechanism to get updates from the master, which had the problem of causing a lot of duplicate work on the server. This TCP protocol replaces those APIs with the aim of increased efficiency.
Overview
The protocol is based on fire and forget, line based commands. An example flow would be (where '>' indicates master to worker and '<' worker to master flows):
> SERVER example.com
< REPLICATE
> POSITION events 53
> RDATA events 54 ["$foo1:bar.com", ...]
> RDATA events 55 ["$foo4:bar.com", ...]
The example shows the server accepting a new connection and sending its identity
with the SERVER
command, followed by the client server to respond with the
position of all streams. The server then periodically sends RDATA
commands
which have the format RDATA <stream_name> <token> <row>
, where the format of
<row>
is defined by the individual streams.
Error reporting happens by either the client or server sending an ERROR command, and usually the connection will be closed.
Since the protocol is a simple line based, its possible to manually connect to the server using a tool like netcat. A few things should be noted when manually using the protocol:
- The federation stream is only available if federation sending has been disabled on the main process.
- The server will only time connections out that have sent a
PING
command. If a ping is sent then the connection will be closed if no further commands are receieved within 15s. Both the client and server protocol implementations will send an initial PING on connection and ensure at least one command every 5s is sent (not necessarilyPING
). RDATA
commands usually include a numeric token, however if the stream has multiple rows to replicate per token the server will send multipleRDATA
commands, with all but the last having a token ofbatch
. See the documentation oncommands.RdataCommand
for further details.
Architecture
The basic structure of the protocol is line based, where the initial word of each line specifies the command. The rest of the line is parsed based on the command. For example, the RDATA command is defined as:
RDATA <stream_name> <token> <row_json>
(Note that <row_json> may contains spaces, but cannot contain newlines.)
Blank lines are ignored.
Keep alives
Both sides are expected to send at least one command every 5s or so, and
should send a PING
command if necessary. If either side do not receive
a command within e.g. 15s then the connection should be closed.
Because the server may be connected to manually using e.g. netcat, the
timeouts aren't enabled until an initial PING
command is seen. Both
the client and server implementations below send a PING
command
immediately on connection to ensure the timeouts are enabled.
This ensures that both sides can quickly realize if the tcp connection has gone and handle the situation appropriately.
Start up
When a new connection is made, the server:
- Sends a
SERVER
command, which includes the identity of the server, allowing the client to detect if its connected to the expected server - Sends a
PING
command as above, to enable the client to time out connections promptly.
The client:
- Sends a
NAME
command, allowing the server to associate a human friendly name with the connection. This is optional. - Sends a
PING
as above - Sends a
REPLICATE
to get the current position of all streams. - On receipt of a
SERVER
command, checks that the server name matches the expected server name.
Error handling
If either side detects an error it can send an ERROR
command and close
the connection.
If the client side loses the connection to the server it should reconnect, following the steps above.
Congestion
If the server sends messages faster than the client can consume them the server will first buffer a (fairly large) number of commands and then disconnect the client. This ensures that we don't queue up an unbounded number of commands in memory and gives us a potential oppurtunity to squawk loudly. When/if the client recovers it can reconnect to the server and ask for missed messages.
Reliability
In general the replication stream should be considered an unreliable transport since e.g. commands are not resent if the connection disappears.
The exception to that are the replication streams, i.e. RDATA commands, since these include tokens which can be used to restart the stream on connection errors.
The client should keep track of the token in the last RDATA command
received for each stream so that on reconneciton it can start streaming
from the correct place. Note: not all RDATA have valid tokens due to
batching. See RdataCommand
for more details.
Example
An example iteraction is shown below. Each line is prefixed with '>' or '<' to indicate which side is sending, these are not included on the wire:
* connection established *
> SERVER localhost:8823
> PING 1490197665618
< NAME synapse.app.appservice
< PING 1490197665618
< REPLICATE
> POSITION events 1
> POSITION backfill 1
> POSITION caches 1
> RDATA caches 2 ["get_user_by_id",["@01register-user:localhost:8823"],1490197670513]
> RDATA events 14 ["$149019767112vOHxz:localhost:8823",
"!AFDCvgApUmpdfVjIXm:localhost:8823","m.room.guest_access","",null]
< PING 1490197675618
> ERROR server stopping
* connection closed by server *
The POSITION
command sent by the server is used to set the clients
position without needing to send data with the RDATA
command.
An example of a batched set of RDATA
is:
> RDATA caches batch ["get_user_by_id",["@test:localhost:8823"],1490197670513]
> RDATA caches batch ["get_user_by_id",["@test2:localhost:8823"],1490197670513]
> RDATA caches batch ["get_user_by_id",["@test3:localhost:8823"],1490197670513]
> RDATA caches 54 ["get_user_by_id",["@test4:localhost:8823"],1490197670513]
In this case the client shouldn't advance their caches token until it
sees the the last RDATA
.
List of commands
The list of valid commands, with which side can send it: server (S) or client (C):
SERVER (S)
Sent at the start to identify which server the client is talking to
RDATA (S)
A single update in a stream
POSITION (S)
The position of the stream has been updated. Sent to the client after all missing updates for a stream have been sent to the client and they're now up to date.
ERROR (S, C)
There was an error
PING (S, C)
Sent periodically to ensure the connection is still alive
NAME (C)
Sent at the start by client to inform the server who they are
REPLICATE (C)
Asks the server for the current position of all streams.
USER_SYNC (C)
A user has started or stopped syncing
FEDERATION_ACK (C)
Acknowledge receipt of some federation data
REMOVE_PUSHER (C)
Inform the server a pusher should be removed
INVALIDATE_CACHE (C)
Inform the server a cache should be invalidated
SYNC (S, C)
Used exclusively in tests
REMOTE_SERVER_UP (S, C)
Inform other processes that a remote server may have come back online.
See synapse/replication/tcp/commands.py
for a detailed description and
the format of each command.
Cache Invalidation Stream
The cache invalidation stream is used to inform workers when they need to invalidate any of their caches in the data store. This is done by streaming all cache invalidations done on master down to the workers, assuming that any caches on the workers also exist on the master.
Each individual cache invalidation results in a row being sent down replication, which includes the cache name (the name of the function) and they key to invalidate. For example:
> RDATA caches 550953771 ["get_user_by_id", ["@bob:example.com"], 1550574873251]
Alternatively, an entire cache can be invalidated by sending down a null
instead of the key. For example:
> RDATA caches 550953772 ["get_user_by_id", null, 1550574873252]
However, there are times when a number of caches need to be invalidated at the same time with the same key. To reduce traffic we batch those invalidations into a single poke by defining a special cache name that workers understand to mean to expand to invalidate the correct caches.
Currently the special cache names are declared in
synapse/storage/_base.py
and are:
cs_cache_fake
─ invalidates caches that depend on the current state