* Improve PinningUtils.ts doc and use common methods to check pin or unpin.
Removed unused methods.
* Send room account data and state event in parallel
* Rerender MessageActionBar.tsx if there is a room pinned event
* Update pinning util tests
* Add test for room pinned events in MessageActionBar-test.tsx
* Remove unused `onSecretRequested` callback
This thing is unused with the rust crypto stack (which is lucky, because it
uses methods that only work with the legacy stack).
* Remove unused `getDehydrationKey` method
This callback is no longer used, so there is no need for an implementation.
* Remove unused `dehydrationCache`
This is no longer written to, so is redundant.
* Remove another write to `CryptoCallbacks.getDehydrationKey`
As before: this hook is no longer used by the js-sdk, so writing to it is
pointless.
* Add drafts to the RTE and tests
* test drafts in threads
* lint
* Add unit test.
* Fix test failure
* Remove unused import
* Clean up wysiwyg drafts and add test.
* Fix typo
* Add timeout to allow for wasm loading.
---------
Co-authored-by: Florian Duros <florian.duros@ormaz.fr>
Currently, we replace the entrypoints in package.json during the release
cycle. I think, historically, this was done to make element-web development
easier, but that doesn't actually use these entrypoints (instead it imports
from `src`).
Accordingly, I think the switcheroo is unnecessary; furthermore it causes a
whole bunch of confusion by making the development environment different from
the release environment, and it complicates our CI and release process.
In short, the switcheroo has to die.
* Add Pin/Unpin action in quick access of the message action bar
* Add tests for `MessageActionBar`
* Add tests for `PinningUtils`
* Fix `MessageContextMenu-test`
* Add e2e test to pin/unpin from message action bar
* Fix pinning event loading after restart
* Update deps
* Replace pinned event list
* Add a dialog to confirm to unpin all messages
* Use `EmptyState` when there is no pinned messages
* Rework `PinnedEventTile` tests
* Add comments and refactor `PinnedMessageCard`
* Rework `PinnedMessageCard` tests
* Add tests for `UnpinAllDialog`
* Add e2e tests for pinned messages
* Replace 3px custom gap by 4px gap
* Use string interpolation for `Pin` action.
* Update playright sceenshot for empty state
* Soften UIA fallback postMessage check to work cross-origin
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Do the same for the SSO UIA flow
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Check against MessageEvent::source instead
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>