Looks like this was broken in the webpack 4 upgrade due to the
worker script setter and the bundle being re-ordered in index.html.
* Remove the loop: we only use two scripts now, so import them
explicitly
* Remove outdated olm import code.
* Stop generating a script import for each theme: we were pulling
in 3 js files that did absolutely nothing.
* Fix worker 'onmessage' scope (set it as a global rather than
trying to make it an ES6 module which it isn't).
* Fail hard if the indexeddb worker script isn't set to avoid
this happening again.
* Turn off node integration in the electron renderer process
* Enable the chromium sandbox to put the renderer into its own process
* Expose just the ipc module with a preload script
* Introduce a little IPC call wrapper so we can call into the
renderer process and await on the result.
* Use this in a bunch of places we previously used direct calls
to electron modules.
* Convert other uses of node, eg. use of process to derive the
platform (just look at the user agent)
* Strip out the desktopCapturer integration which doesn't appear
to have ever worked (probably best to just wait until
getDisplayMedia() is available in chrome at this point:
https://github.com/vector-im/riot-web/issues/4880).
The JS SDK's CONTRIBUTING file is a bit simpler to read. The Synapse version previously used includes mentions of Python lint tools that don't apply here.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
This is mostly useful for cases when the UI is broken or the user can't access the button because they aren't logged in. This is particularly helpful for troubleshooting issues with .well-known discovery if/when they come up.
Ref: https://github.com/vector-im/riot-web/issues/4802
Some of the js-sdk logging was going missing due to js-sdk's
loglevel library being initialised before the rageshake logging.
Fix by doing the rageshake setup within an import, as commented.