mirror of https://github.com/vector-im/riot-web
161 lines
5.8 KiB
TypeScript
161 lines
5.8 KiB
TypeScript
/*
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Copyright 2024 New Vector Ltd.
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Copyright 2023 The Matrix.org Foundation C.I.C.
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SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
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Please see LICENSE files in the repository root for full details.
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*/
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/* See readme.md for tips on writing these tests. */
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import { many, test } from ".";
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test.describe("Read receipts", () => {
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test.describe("new messages", () => {
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test.describe("in the main timeline", () => {
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test("Receiving a message makes a room unread", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given I am in a different room
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await util.goTo(room1);
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await util.assertRead(room2);
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// When I receive some messages
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await util.receiveMessages(room2, ["Msg1"]);
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// Then the room is marked as unread
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await util.assertUnread(room2, 1);
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});
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test("Reading latest message makes the room read", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given I have some unread messages
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await util.goTo(room1);
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await util.assertRead(room2);
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await util.receiveMessages(room2, ["Msg1"]);
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await util.assertUnread(room2, 1);
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// When I read the main timeline
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await util.goTo(room2);
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// Then the room becomes read
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await util.assertRead(room2);
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});
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test("Reading an older message leaves the room unread", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given there are lots of messages in a room
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await util.goTo(room1);
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await util.receiveMessages(room2, many("Msg", 30));
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await util.assertUnread(room2, 30);
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// When I jump to one of the older messages
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await msg.jumpTo(room2.name, "Msg0001");
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// Then the room is still unread, but some messages were read
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await util.assertUnreadLessThan(room2, 30);
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});
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test("Marking a room as read makes it read", async ({ roomAlpha: room1, roomBeta: room2, util, msg }) => {
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// Given I have some unread messages
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await util.goTo(room1);
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await util.assertRead(room2);
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await util.receiveMessages(room2, ["Msg1"]);
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await util.assertUnread(room2, 1);
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// When I mark the room as read
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await util.markAsRead(room2);
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// Then it is read
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await util.assertRead(room2);
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});
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test("Receiving a new message after marking as read makes it unread", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given I have marked my messages as read
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await util.goTo(room1);
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await util.assertRead(room2);
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await util.receiveMessages(room2, ["Msg1"]);
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await util.assertUnread(room2, 1);
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await util.markAsRead(room2);
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await util.assertRead(room2);
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// When I receive a new message
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await util.receiveMessages(room2, ["Msg2"]);
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// Then the room is unread
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await util.assertUnread(room2, 1);
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});
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test("A room with a new message is still unread after restart", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given I have an unread message
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await util.goTo(room1);
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await util.assertRead(room2);
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await util.receiveMessages(room2, ["Msg1"]);
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await util.assertUnread(room2, 1);
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// When I restart
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await util.saveAndReload();
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// Then I still have an unread message
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await util.assertUnread(room2, 1);
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});
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test("A room where all messages are read is still read after restart", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given I have read all messages
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await util.goTo(room1);
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await util.assertRead(room2);
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await util.receiveMessages(room2, ["Msg1"]);
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await util.assertUnread(room2, 1);
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await util.goTo(room2);
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await util.assertRead(room2);
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// When I restart
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await util.saveAndReload();
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// Then all messages are still read
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await util.assertRead(room2);
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});
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test("A room that was marked as read is still read after restart", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given I have marked all messages as read
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await util.goTo(room1);
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await util.assertRead(room2);
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await util.receiveMessages(room2, ["Msg1"]);
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await util.assertUnread(room2, 1);
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await util.markAsRead(room2);
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await util.assertRead(room2);
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// When I restart
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await util.saveAndReload();
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// Then all messages are still read
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await util.assertRead(room2);
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});
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});
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});
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});
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