-- here is the PEP: http://legacy.python.org/dev/peps/pep-0263/ - Added /usr/bin/env python3 to some filesmaster
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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import pygame, random, os
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from support import operations
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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"""
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A class that represents a lawyer
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"""
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2
game.py
2
game.py
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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"""
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Avocados and stuff
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"""
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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import os, pygame
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from pygame.locals import *
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1
itext.py
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itext.py
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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import pygame
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from support.colors import *
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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import os, pygame
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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import sys
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from colors import *
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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#-------------------------------------------------------------------------------
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# Name: Colors
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# Purpose: Color library for Python/Pygame
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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# by Timothy Downs, inputbox written for my map editor
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# Edited to be python3 compatible by @SteveClement on Twitter
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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import pygame
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def color_surface(surface, color):
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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# Move a single pixel around the screen without crashing against the borders.
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# (and exit the program once crashed)
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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import pygame
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from pygame.locals import *
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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import pygame
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from pygame.locals import *
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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import sys
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from colors import *
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from screen import *
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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import sys, time
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from colors import *
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from screen import *
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*- #
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import urllib.request, sys, shutil, os
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from colors import *
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