Steve Clement 2014-09-06 13:01:32 +02:00
parent 3022978886
commit 911c7ef7ed
16 changed files with 25 additions and 0 deletions

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
import pygame, random, os import pygame, random, os
from support import operations from support import operations

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
""" """
A class that represents a lawyer A class that represents a lawyer
""" """

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
""" """
Avocados and stuff Avocados and stuff
""" """

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
import os, pygame import os, pygame
from pygame.locals import * from pygame.locals import *

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
import pygame import pygame
from support.colors import * from support.colors import *

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
import os, pygame import os, pygame

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
import sys import sys
from colors import * from colors import *

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#!/usr/bin/env python3
# -*- coding: utf-8 -*- #
#------------------------------------------------------------------------------- #-------------------------------------------------------------------------------
# Name: Colors # Name: Colors
# Purpose: Color library for Python/Pygame # Purpose: Color library for Python/Pygame

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
# by Timothy Downs, inputbox written for my map editor # by Timothy Downs, inputbox written for my map editor
# Edited to be python3 compatible by @SteveClement on Twitter # Edited to be python3 compatible by @SteveClement on Twitter

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#!/usr/bin/env python3
# -*- coding: utf-8 -*- #
import pygame import pygame
def color_surface(surface, color): def color_surface(surface, color):

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
# Move a single pixel around the screen without crashing against the borders. # Move a single pixel around the screen without crashing against the borders.
# (and exit the program once crashed) # (and exit the program once crashed)

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
import pygame import pygame
from pygame.locals import * from pygame.locals import *

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
import pygame import pygame
from pygame.locals import * from pygame.locals import *

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
import sys import sys
from colors import * from colors import *
from screen import * from screen import *

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
import sys, time import sys, time
from colors import * from colors import *
from screen import * from screen import *

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#!/usr/bin/env python3 #!/usr/bin/env python3
# -*- coding: utf-8 -*- #
import urllib.request, sys, shutil, os import urllib.request, sys, shutil, os
from colors import * from colors import *