Allow to quit again, keep the score after the game is over.
parent
c1f1c85d45
commit
dd49ec5b5c
6
game.py
6
game.py
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@ -68,12 +68,16 @@ def main():
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timeleft -= time_passed / 1000
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timeleft = round(timeleft, 2)
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if timeleft <= 0:
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screen_width, screen_height = size
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screen.blit(game_over, (screen_width/3, screen_height/2))
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displaytime = 'Timed out!'
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# Redraw the HUD
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the_hud.draw_hud(score, displaytime, round(fps, 2))
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pygame.display.flip()
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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running = False
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continue
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else:
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displaytime = timeleft
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