Now we are activating the multi buffered screens!

First light of the full screen distorter capability.
Just imagine how excited you are when this idea actually works.
master
Georges Kesseler 2012-02-19 23:15:53 +01:00
parent 6ac0bdbad9
commit 95d5e0fd9e
1 changed files with 157 additions and 30 deletions

View File

@ -175,7 +175,7 @@ initdist:
move.l (a0),a0
move.l a0,distwaveptr
move.l #disttable,disttableptr
move.l #scrnadrs,nextscrn
lea font,a0
lea buffer,a1
@ -375,12 +375,34 @@ cont4:
; Distorted scroller by Gunstick
;INITIALISATIONS
;***** Calc next screenadress ****
move.l screenadr,screenadr ;-9
move.l nextscrn,a0 ;~20
move.l (a0)+,screenadr ;~28
bne scrnok ;~12
lea scrnadrs,a0 ;~8
move.l (a0)+,screenadr ;~28
_scrnok:
move.l a0,nextscrn ;~20
dcb $4e71,32-19-7
dcb $4e71,25
dcb $4e71,17
move.b #0,$ffff820a.w ;Open right border
move.b #2,$ffff820a.w
bra.s cont6
scrnok:
nop
nop
nop
bra.s _scrnok ;~12
cont6:
dcb $4e71,5
move.b #1,$ffff8260.w ;GunsticK's right border end switch
move.b #0,$ffff8260.w
movem.l d0/d1/d2,$ffff8250.w ;mdist
move.b #2,$ffff8260.w ;Open left border
move.b #0,$ffff8260.w
move.l d3,$ffff824e.w ;mdist
;***** Do the 8 following distorter entrys ****
;; first copy the wave to the disttable
@ -401,8 +423,10 @@ disthigh equ 20
movem.l disttable+distspeed*2,d0-d7 ;copy disttab
movem.l d0-d7,disttable
dcb $4e71,3+4*4
dcb $4e71,4*4
dcb $4e71,25-16
dcb $4e71,17
move.b #0,$ffff820a.w ;Open right border
move.b #2,$ffff820a.w
dcb $4e71,8
@ -412,6 +436,7 @@ disthigh equ 20
move.b #2,$ffff8260.w ;Open left border
move.b #0,$ffff8260.w
move.l d3,$ffff824e.w ;mdist
dcb $4e71,0
lea disttable+disthigh*2-distspeed*2,a_3 ;position to write new
@ -535,18 +560,6 @@ indistcalcloop:
dcb $4e71,25 ;digi
dcb $4e71,17 ;mdist
move.b #0,$ffff820a.w ;Open right border
move.b #2,$ffff820a.w
dcb $4e71,8
move.b #1,$ffff8260.w ;GunsticK's right border end switch
move.b #0,$ffff8260.w
movem.l d0/d1/d2,$ffff8250.w ;mdist
move.b #2,$ffff8260.w ;Open left border
move.b #0,$ffff8260.w
move.l d3,$ffff824e.w ;mdist
dcb $4e71,41
dcb $4e71,25 ;digi
dcb $4e71,17 ;mdist
move.b #0,$ffff820a.w ;Open right border
move.b #0,$ffff820a.w
dcb $4e71,8
move.b #1,$ffff8260.w ;GunsticK's right border end switch
@ -1549,39 +1562,149 @@ cpy25: ;9,9,9,9,9,5+2
;**********************************************************
; Distorted scroller by Gunstick
scrnadrs:
dc.l screen+64000*0
dc.l screen+64000*1
dc.l screen+64000*2
dc.l screen+64000*3
dc.l screen+64000*0+230*20
dc.l screen+64000*1+230*20
dc.l screen+64000*2+230*20
dc.l screen+64000*3+230*20
dc.l screen+64000*0+230*40
dc.l screen+64000*1+230*40
dc.l screen+64000*2+230*40
dc.l screen+64000*3+230*40
dc.l screen+64000*0+230*60
dc.l screen+64000*1+230*60
dc.l screen+64000*2+230*60
dc.l screen+64000*3+230*60
dc.l screen+64000*0+230*80
dc.l screen+64000*1+230*80
dc.l screen+64000*2+230*80
dc.l screen+64000*3+230*80
dc.l screen+64000*0+230*100
dc.l screen+64000*1+230*100
dc.l screen+64000*2+230*100
dc.l screen+64000*3+230*100
dc.l screen+64000*0+230*120
dc.l screen+64000*1+230*120
dc.l screen+64000*2+230*120
dc.l screen+64000*3+230*120
dc.l screen+64000*0+230*140
dc.l screen+64000*1+230*140
dc.l screen+64000*2+230*140
dc.l screen+64000*3+230*140
dc.l screen+64000*0+230*160
dc.l screen+64000*1+230*160
dc.l screen+64000*2+230*160
dc.l screen+64000*3+230*160
dc.l screen+64000*0+230*180
dc.l screen+64000*1+230*180
dc.l screen+64000*2+230*180
dc.l screen+64000*3+230*180
dc.l screen+64000*0+230*200
dc.l screen+64000*1+230*200
dc.l screen+64000*2+230*200
dc.l screen+64000*3+230*200
dc.l screen+64000*0+230*220
dc.l screen+64000*1+230*220
dc.l screen+64000*2+230*220
dc.l screen+64000*3+230*220
dc.l screen+64000*0+230*240
dc.l screen+64000*1+230*240
dc.l screen+64000*2+230*240
dc.l screen+64000*3+230*240
dc.l screen+64000*0+230*260
dc.l screen+64000*1+230*260
dc.l screen+64000*2+230*260
dc.l screen+64000*3+230*260
dc.l screen+64000*0+230*280
dc.l screen+64000*1+230*280
dc.l screen+64000*2+230*280
dc.l screen+64000*3+230*280
dc.l 0
font equ *-32*8
incbin "font.bin"
even
wavetab:
dc.l nix
dc.l nix
dc.l nix
dc.l wordschief
dc.l wordschief
; dc.l wordhinher
dc.l byteschief
; dc.l nix
dc.l byteschief
dc.l byteschief
dc.l byteschief
dc.l byteschief
dc.l byteschief
dc.l byteschief
dc.l byteschief
dc.l byteschief
dc.l byteschief
dc.l nix
dc.l nix
dc.l wordhinher
dc.l nix
dc.l nix
; dc.l dreieck
dc.l dreieck
dc.l dreieck
dc.l dreieck
dc.l dreieck
dc.l dreieck
dc.l dreieck
dc.l dreieck
dc.l dreieck
dc.l dreieck
dc.l sinus
dc.l sinus
dc.l sinus
dc.l sinus
dc.l sinus
dc.l sinus
dc.l sinschief
dc.l sinschief
dc.l sinschief
dc.l sinschief
dc.l sinschief
dc.l sinschief
dc.l sinschief
dc.l sinschief
dc.l bigsin
dc.l bigsin
dc.l bigsin
dc.l bigsin
dc.l bigsin
dc.l bigsin
dc.l bigsin
dc.l bigsin
dc.l 0 ;end
sinschief;
dc.w 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1
dc.w 0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1
dc.w 0,0,1,0,0,1,0,0,2,0,0,1,0,0,1,0,0,2,0,0,2,0,0,2,0,0,2,0,0,1,0,0,1
dc.w 0,0,2,0,0,1,0,0,1,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128
dc.w 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2
wordhinher:
dc.w 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2
dc.w -2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,128
wordschief:
dc.w 2,2,2,2,2,2,2,2
dc.w 2,2,2,2,2,2,2,2
dc.w 2,2,2,2,2,2,2,20
dc.w 0
dc.w 3,2,2,2,2,2,2,2,128
byteschief:
dc.w 1,1,1,1,1,1,1,1
dc.w 1,1,1,1,1,1,1,1
dc.w 1,1,1,1,1,1,1,1
dc.w 1,1,1,1,1,1,1,1
dc.w 1,1,1,1,1,1,1,1,128
nix: dc.w 0,128
nix: dc.w 0
dc.w 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
dc.w 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
dc.w 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
dc.w 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
dc.w 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
dc.w 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
dc.w 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
dc.w 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
@ -1649,9 +1772,6 @@ dreieck:
dc.w 1,1,1,1,1,1,1,1
dc.w 128
sinus:
; dc.w 1,0,0,0,1,0,0,0,-1,0,0,-1,0,0,0,128
; dc.w 1,1,1,1,2,0,0,0,3,0,0,0,2,0,0,0,1,0,0,0,0,0,0,0
; dc.w -1,0,0,0,-2,0,0,0,-2,0,0,0,-1,0,0,0,0,0,0,0,128
dc.w 1,0,0,1,0,0,1,0,0,1,0,0,2,0,0,1,0,0,2,0,0,1,0,0,2,0,0,2
dc.w 0,0,2,0,0,2,0,0,3,0,0,2,0,0,3,0,0,2,0,0,3,0,0,3,0,0,3,0,0,3
dc.w 2,0,0,3,0,0,2,0,0,3,0,0,2,0,0,2,0,0,2,0,0,2,0,0,1,0,0,2,0,0,1,0,0,1,0,0,1,0,0,1
@ -1659,8 +1779,13 @@ sinus:
dc.w -1,0,0,-1,0,0,-1,0,0,-2,0,0,-1,0,0,-2,0,0,-1,0,0,-2,0,0,-2,0,0,-2,0,0,-3,0,0,-2
dc.w -3,0,0,-3,0,0,-3,0,0,-2,0,0,-3,0,0,-2,0,0,-2,0,0,-2,0,0,-1,0,0,-2,0,0,-1,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,0,-1,0,0,0,0,0,0
dc.w 128
bigsin: dc.w 1,0,0,1,0,0,1,0,0,2,0,0,2,0,0,2,0,0,3,0,0,3,0,0,3,0,0,4,0,0,4,0,0,4
dc.w 5,0,0,5,0,0,5,0,0,4,0,0,4,0,0,3,0,0,3,0,0,2,0,0,2,0,0,1,0,0,1,0,0,0
dc.w 0,0,0,-1,0,0,-1,0,0,-2,0,0,-2,0,0,-3,0,0,-3,0,0,-4
dc.w -4,0,0,-5,0,0,-5,0,0,-4,0,0,-4,0,0,-4,0,0,-3,0,0,-3
dc.w -3,0,0,-2,0,0,-2,0,0,-2,0,0,-1,0,0,-1,0,0,-1,0,0,0,0,0,0,0,0,0,0,0,128
;Panic buffer for scrolltext
dc.b 01,0,0,01,0,0,01,0,0,01,0,0,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01
dc.b 01,0,0,0,0,0,0,0,0,01,0,0,01,0,0,01,0,0,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01
dc.b 01,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01
scrolltext:
dc.b 87,87
@ -1755,6 +1880,8 @@ screenad1:ds.w 1
screenad2:ds.l 1
screenadr:ds.l 1
black: ds.l 8
nextscrn:
ds.l 1 ;points to next screenadress to be used
shiftcnt:
ds.w 1 ;counter for shifter
count:
@ -1794,7 +1921,7 @@ linebuffend:
screen:
rept 1
rept 5
ds.l 8000
ds.l 8000
endr