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frameserver.dia
frameserver.png

README

Install dependencies:

sudo apt-get install libboost-all-dev libncurses5-dev libglibmm-2.4-dev build-essential

= setup =
The system is set up of various parts. See frameserver.png

Latest setup is:
* displayclienthtml/ws_udp.js
A nodjs server => $ node displayclienthtml/ws_udp.js
This listens for UDP packets to show on a virtual building
This server creates a webserver where a browser can connect to see a simulation
of the building. => $ firefox/chromium displayclienthtml/visionneuse.html 

* frameserver 
A c++ program recieving UDP frames combining them to generate the final display

* clients
Written in any language, creates UDP packets which are sent to the frameserver

= Building configuration =

The main configuration of the frameserver is done in <defines.h>

Main tuneables:

// where to send the UDP output of the frameserver
#define REMOTE_IP "127.0.0.1"
#define REMOTE_PORT 1234

// description of the frame this server understands
#define HASH "s2l\n8>18> "
// one byte number + 10 character hash plus newline
#define HEADEROFFSET 12

// 12 windows per floor, 8 floors, Value:Alpha
#define WIDTH 12
#define HEIGHT 8
// always has an alpha channel so for rgb it's 3+1=4
#define CHANNELS 4

// 8 segments per window (7 seg plus dot), 12 segments per floor, RGBA
#define SEGNUM 8
#define SEGWIDTH 12
#define SEGCHANNELS 4